Русская версия

Search document title:
Content search 1 (fast):
Content search 2:
ENGLISH DOCS FOR THIS DATE- How to Resolve Stalled Cases (OAK-7, DIA-6) - L500928a | Сравнить
- Running an Engram (OAK-8, DIA-5) - L500928b | Сравнить

RUSSIAN DOCS FOR THIS DATE- Как Разрешать Застрявшие Кейсы (КДО) - Л500928 | Сравнить
- Прохождение Инграммы (КДО) - Л500928 | Сравнить
CONTENTS RUNNING AN ENGRAM Cохранить документ себе Скачать

RUNNING AN ENGRAM

HOW TO RESOLVE STALLED CASES

A lecture given on 28 September 1950A lecture given on 28 September 1950
Handling Command PhrasesThe material in this lecture also appears in a condensed form in the book “Notes on the Lectures”.

First of all, I’ll answer three questions a lot of people have asked me.

Emphasis on Standard Procedure

“What does the auditor do if an incident such as an electric shock or nitrous oxide comes up during treatment?”

The main thing to know about stalled cases is that cases get stalled. That is a truism that sometimes misses people. A case can be running along very nicely and suddenly cease running. Many things can happen.

Run anything the file clerk gives you. If the file clerk gives it to you, it will reduce; but don’t go in willy-nilly and say, “Aha, this fellow has had a dental operation, let’s see what we can do.”

Occasionally as you take a preclear up and down the track he is liable to hit a manic. A manic is an engram which is highly complimentary. Any compliment which it contains will be obeyed to its most literal and fullest extent.

In the course of an erasure, as you get up from the basic area into late life you will find these incidents are pretty thin by the time you get there. And if it is the next one in line, regardless of what it is, electric shock or anything else, it will erase.

Someone at the Foundation got into one of these manics. It was an engram that didn’t amount to much. It said, “I’m sure that the child will grow up to be a fine, upstanding young man.”

“Supposing boil-off lasts longer than the allowable session length, should it be interrupted?”

This was a prenatal, and whoever was running him got him back down the track and clipped this thing and he became a fine, upstanding young man. He became so upstanding that the muscles across his back contracted and he was walking around like a ramrod. Normally he wears glasses, and suddenly they didn’t fit him and he could see perfectly. It was a beautiful manic. “Gee,” he said, “now I’m clear. Now I know how it feels.”

Actually, when a person starts boiling off, he will continue to boil off if you bring him up to present time. He can be put back into the area and you will find that a lot of the boil-off has happened, without restimulating the engram under it which is causing the boil-off. The preclear is boiling off, so you say, “Come to present time.” Let him smoke a cigarette for 20 minutes, then take him back to the moment where you had him before and you will find out that with very little, if any, further boil-off you will be able to run the incident.

I let poor Johnny suffer along under this delusion for the better part of a day and then I decided something had to be done about it; so I took him back down the track and knocked out that engram in the basic area in which Grandma, an ally, was saying “fine, upstanding young man.”

“Can a pregnant woman be run without danger of giving the fetus engrams? Could pleasure incidents be safely run?”

Once in a while, for instance, you will find somebody who has been “cured” by snake-root oil or something. What has happened is that a manic has been restimulated. You want to watch these manics because they will usually fade out in about three days when triggered in therapy.

This is an adjudication the auditor has to make. Is this woman in such bad condition herself, with morning sickness and feelings of mayhem toward this child and so on, that the child is actually endangered? If that is the case, then give this woman a little processing. Otherwise, leave it alone. Every engram you run out of the mother, particularly if it is a convulsive engram or a grief charge, is going to transplant. And some auditor, many years from now, is going to have a strange case on his hands. For example, he will be running Grandma’s death, but Grandma died in 1910 and it’s now 1970, so it couldn’t have been in this period. I can see this as very puzzling material and quite aberrative. You will also find, 15 or 20 years from now, that you are running someone who has a prenatal area full of “All right, go over it again.” “The file clerk . . .” You can see the condition this person is going to be in.

You should know this about all of these engrams. If an engram has been hit and restimulated badly and the case is merely permitted to go about its business, the thing will settle out and the case will rebalance in about ten days; but if you keep forcing at the case continually over this period of ten days, you are just going to get a restimulation of more and more engrams.

Now, I have a young lady here who has volunteered to be processed, and I will see what I can find out about this case.

So, if a case gets rather unmanageable, if you have hit an engram that will not reduce (you have run it several times and you realize it is not going to come up), you can’t find the basic that lies under it, you can’t find an earlier engram, it is full of bouncers and you get yourself into what looks like a lot of trouble, let it settle for three to ten days and it will come out all right.

LRH: Okay. Would you lie down? I understand you’ve had some auditing.

But it won’t come out all right if you are running your preclear under sedation or amnesia-trance hypnosis. Once one of these engrams is restimulated while the preclear is under the sedation of a drug such as phenobarbital or sodium amytal, then it won’t settle out.

PC: Yes, that’s right

A warning on this is that if you are ever called upon to work a psychotic in an institution, a common practice there is to use sedation. They want them quiet, so patients will have a vast quantity of sodium amytal in them. You go in and start to pick up engrams and every engram you hit, when it goes into restimulation, will stay that way. So you want to be very leery of this.

LRH: All right. Would you do me the favor of letting me put your glasses over here on the side of the table?

The main thing in running cases is just the knowledge that as long as you are running them on Dianetic Standard Procedure you are not going to have anything that won’t settle out in three to ten days.

PC: Yes, that would be a good idea.

The three day period is standard. If you run a preclear every four days, for instance, you will have gone across the three day stretch, the case will settle and it will be like starting the case all over again. But if you work the case every two or three days it will work very easily.

LRH: Okay. Was the processing you’ve had good or bad?

A time track gets “greased.” Return a person down the track and back and forth across an area enough times, session after session, and you will eventually get the material you require out of the case. This is the saving grace of all these stalled cases. Just keep working at it and you will get results.

PC: Well, I’ve had about 20 of bad and about 8 of good.

What happens is that the preclear gets used to going up and down the track. He is coming across various areas and the material which you are running out of the case brings it up a little more and a little higher. Attention units are more available.

LRH: And did the 8 of good remedy the 20 of bad?

Now, let’s say you get into a late life engram — you are ill-advisedly trying to pick up somebodyb exodontistry or his mumps — and you start going over and over it and all of a sudden it disappears before your view; that is a recession. You can do this with a case and three days later have a stalled case on your hands, because this engram that you have beaten away at so many times comes back into full play in three days.

PC: Oh, they didn’t go back over for the breaks, no.

You should know the difference between a recession, a reduction and an erasure. A recession is like trying to kill a snake with a matchstick. You keep running it and running it. The somatic maybe gets worse and worse, and you have to run them sometimes 75 times to beat the whole engram into recession. It is a very poor way to spend your time. If an engram isn’t showing marked change and the somatic isn’t disappearing after six or seven runs, there is something wrong with this engram.

LRH: Oh, there were some Auditor Code breaks?

That is another reason why you should sample the beginnings of engrams before you run the whole engram. For instance, if you get the person into birth, run the first few contractions three or four times and find out what happens. If those appear and you can get the perceptics out of them and the somatics seem to be reducing, you can keep running that one section. If that will run into a reduction, the whole engram will. If the first end of it starts to beat into a recession, the whole engram will beat into a recession; and you don’t want these recessions because they are going to reappear sooner or later. In other words, this reduction takes place; it’s unmistakable.

PC: I think so, probably.

An erasure also is unmistakable. Don’t ever, under any circumstances, ask a preclear whether or not the engram is erased. He will always tell you yes. He starts through the engram and if it is going to erase, new material will appear and old material will drop out. Certainly, somewhere in the vicinity of ten recountings, if it is going to erase, it will start disappearing.

LRH: You think so?

Often, but not always, yawns will come off as the unconsciousness lifts. That is an erasure and that engram won’t return.

PC: Uh-huh.

In order to start getting erasures, you have to get into the basic area and recount engrams all the way up to present time, one by one. Miss one and the engram in the middle that you didn’t touch will hold up the next one. So you will get the odd situation of finding, after you have had erasures on the case, that you are getting nothing but reductions. Incidents are not erasing. You have skipped an engram and the proper thing to do is to get that engram and erase it.

LRH: Do you remember?

Sometimes engrams are held down by late grief charges. This is a primary cause of bog-down in a case. You have started an erasure, let’s say, and you have erased just so far and then suddenly strange things start to happen to these engrams. You touch one and it disappears; it doesn’t erase and the person starts skidding badly on the track. Somewhere up above this level you have brought into view a grief engram, and that grief engram is all ready to bleed, right there. So, you should erase as long as you can, and when you can’t erase any further try to find grief in the case.

PC: Well, we didn’t run out all the engrams that were found.

It also works the other way around. If there is grief available on the case, take off all the grief you can get and then go into the basic area, and you will find there are engrams there ready to erase. In other words, go from the basic area to grief, back to the basic area, to grief, and so on. In some cases that have stalled, if you get to a point where you have discharged several grief engrams, get down in the basic area and see what you can erase down there; and if you are erasing in the basic area and all of a sudden your case appears to stall, there is a grief engram. Every one of these grief engrams depends on physical pain. There has to be physical pain for there to be a grief charge. So, when you start running out a grief engram, it is very usual to run it several times and then find the prenatal or the early physical pain engram it is sitting on. In fact, every time you run a grief engram out, you can go lower and find the physical pain engram it is sitting on. That is one of the clues on bogged cases. That’s the technical side of it.

LRH: Oh, you just didn’t run the engrams out.

There are two other reasons why cases bog down. First and foremost is bad auditing, and the other one is a poor or nonconducive environment. In the case of an auditor error, the auditor has either broken the Auditor’s Code or he has made some fundamental error in auditing, the most fundamental of which is failing to pick up and reduce an engram.

PC: Hm-hm.

I ran a psychotic very recently who had been run by 15 consecutive student auditors. I don’t know who did this to him, although he was better being run than not being run at all, but one auditor after another had worked this case. Finally I took him on. The poor man had four engrams in restimulation: his conception, his birth, a hypnotism sequence and a time he was scalded — a late life engram when he was very severely burned. A boiler had blown up in his face and his wife had stood there alongside of him saying, “Hold on to me, dear, I will stay with you. I will not leave you. Now go ahead and live. As long as I am here you will live.” A couple of years later she decided to leave him, so naturally he went into a psychotic break. He had this as a big engram.

LRH: How old are you? (snap!)

His wife had started auditing him in the hope that she could free this up and get rid of him. So she went into this late life physical pain engram as the first thing in the case. She didn’t even ask the file clerk. Here was a case that would have run pianola; but instead of that she said, “Go back to the time when the boiler blew up in your face,” ran it four times and decided that she wasn’t getting anyplace, so she went someplace else and ran something else, and so on.

PC: Twenty-six.

After that this poor man got a long parade of student auditors, one right after the other. And they would audit him for a while and someone would say, “I wonder what’s wrong with this guy? I’ll try to get some grief off.” No grief would come off, so he would say, “Let’s go back and see if we can run out birth.” But birth was not much good, so he would try to reach conception. He would run four lines out of conception and then say, “That’s good enough for today. We’ve got to quit and have chow, so lets go.”

LRH: Okay. How old are you?

I ran this preclear, and the first thing I found on the case was that he was running on a high paranoid reaction. Nobody had thought to hit this one and this had kept all of his engrams grouped on the track. Everything had been pushed up to present time. The engram said, “Everybody is against me. Everything is against me. I can’t go anyplace.” That was a standard dramatization. So, “Everything is against me” put all the engrams against “I” — the interior world. I ran down the track on this “against me” and found it in the basic area and got some yawns off it, but his case didn’t improve. So I got into the history of the case a little bit more, and I found out that the fundamental error had been committed of hitting an engram and not reducing it.

PC: Twenty-six.

People don’t realize that the first time across an engram, all the content will be there. But if it contains a bouncer, the next time you start to put him across the incident that bouncer is reactivated and up the track he is going to come, and he won’t be able to find the engram. Of course if the auditor, instead of suspecting that the person has bounced out of this engram, says “Well, I guess it has erased,” he will go off and leave it.

LRH: Now give me a number.

This exact thing had happened to this preclear. Conception, which is very aberrative, was run one night at 10:30. At 8:00 the next morning he woke up curled up in a ball, frozen on the track and in terrible mental condition. I went down the track and found conception, which was noncoitus, and it just went on and on. There must have been three or four hours of chatter with bouncers throughout it, and I had to get each bouncer, one after the other, then a denyer, then a holder.

PC: Twenty-six.

The way you run an engram is very specific. You get the somatic strip down to the first part of the engram. The somatic strip will try to go to the earliest part. Sometimes it can’t make it.

LRH: What age? (snap!)

Sometimes there are four or five phrases earlier than this, and they are so situated with so much pain on them, and there is so much unconsciousness on them, that some tension has got to be taken off this area just by running it from where it is. So you tell the somatic strip to go to the earliest part of the engram. It does its best. You accept what it says is the earliest part and start to run the engram.

PC: Twenty-six.

Now, if you merely get phrases like “You are a donkey” or “I like candy” or “Men are so nice,” such phrases are not action phrases, they are simply aberrative. We are not interested in those.

LRH: Gee whiz, in present time. Well, how do you do!

What we are interested in are action phrases — bouncers such as “Get out” or “I have to find out” (which is a bouncer because he has to find out so he will leave the engram), “Go ahead” or “Go on.” Anything that will make him move out of the engram is a bouncer, and if as you run along this engram you all of a sudden hear a phrase which, literally translated, would boost him out of the engram, right there make him repeat that phrase several times until it is desensitized.

[to class] Have you ever noticed when you are running somebody, when they come up from back down the track someplace, they expect you to greet them as though they had been on a trip? I have seen people look very disappointed and I finally found out this was the cause of it, so when they come back up to present time I generally say hello, and they feel better.

Then run the engram a bit further and maybe you will contact a holder which says “Hold me tight” or “Stay here” or “I’m going to stay here” or “I can’t move.” As the auditor, you have got to recognize such things and be right on the ball when you are listening to engrams.

[to pc] All right. Did you have a number of childhood illnesses?

If the preclear is running and all of a sudden says “I can’t move,” that is a holder and if you try to go beyond that, only a few attention units are going to come with you. His sonic is liable to turn off. The attention units get caught right in this holder and it is harder and harder to get early or late in this engram. He is liable to be held up in the middle of it. He can’t go either way. So when you hit something that sounds like a holder, such as “I can’t move,” have him go over it again and again and the attention units will then be able to flow on along the engram.

PC: Oh, yes. I spent most of my childhood in bed.

The same way with a denyer. If you run across a denyer the first time and it says “I can’t tell,” you have activated this phrase. Of course, whatever else it may mean in an analytical sense, “I can’t tell” means simply that: “I cannot tell.” So, you start over this engram a second time and you will find out that the preclear is trying to talk but is unable to. He can’t tell. The person’s jaws will sometimes lock up on this subject even though he will try to talk. That is a denyer. It says, “I can’t tell.” Stop right there on that denyer and say, “Go over it again. Go over it again.

LRH: Hm, most of your childhood in bed — that’s bad. Anything particular?

Go over it again. Go over it again. Go over it again.” Take the tension off it, then continue with the next line which may be “All automobiles have red suspenders,” which you don’t have to worry about because it is not an action phrase.

PC: Yeah, when I was about 6 I had double pneumonia and then spinal meningitis.

Then perhaps you hit a phrase that says all of a sudden, “I don’t know whether I’m coming or going,” “Everything that seems up is actually down,” “I don’t know whether north is south today,” or something of the sort — these are misdirector phrases. A common misdirector occurs in birth when the doctor says, “I’ve got to turn him around now.” I have actually seen a preclear start to run an engram backwards, just like you run a piece of movie film. He hits this “I’ve got to turn around,” and the next thing you know, he is backing out of the engram, phrase by phrase.

LRH: Spinal meningitis when you were about 6.

The instant something strange happens, you want the cooperation of the file clerk. You say, “The file clerk will now give me the phrase necessary to correct the running of this engram,” or “The file clerk will give me a yes or no on any of the following: bouncer (snap!), holder (snap!), misdirector (snap!), denyer (snap!), valence shifter (snap!),” and the file clerk will come forward with one. You have him repeat that several times, and you will get the “Turn him around” phrase that you may have overlooked earlier which will produce action in the case.

PC: Uh-huh.

Action phrases are directional. For instance, the bouncer says “Go up”; and there can be a kind of a phrase which says “Go down,” so that he will go down the time track from the engram.

LRH: Okay. You seem to have recovered from that very handsomely.

That is a misdirector. “Don’t know whether I’m coming or going” creates indecision. A holder means no direction, and a valence shifter means “be somebody else.” “You’re just like everybody else” is a valence shifter, or “You’re like your mother,” or “If I were you”; there are dozens of these things. Anything hit in the engram that indicates the person should be somebody else is liable to shift his valence right in the middle of the incident, the somatic may turn off and the person is liable to lie there with somebody else’s somatic.

PC: Uh-huh. I was unconscious for about 16 days. It was 10 or 16, I’m not sure which.

You can suspect a valence shifter, for instance, when your preclear is running along curled up on the couch and all of a sudden he stretches out for no good reason. Ask the file clerk, “Give me a yes or a no on this: valence shifter? (snap!)” If you get a yes, you ask him to give you the valence shifter: “The valence shifter will flash into your mind when I count from one to five: one-two-three-four-five (snap!)”; and it’s something like “You try to be in my shoes,” and immediately he is in Papa’s valence.

LRH: Ten or 16 days?

When a person goes out of valence, his own somatics turn off. You can run engrams out of valence all you please and it will do the case some good, but nothing like getting him into the basic area and really getting him in valence — not being Papa or Mama or Grandma or Grandpa or anybody else. As a result, when you run through an engram, watch for these phrases which will cause a person to change identity. Every time you hit one — whether you see the action take place or otherwise — suspect that action may take place on that phrase and immediately make him repeat it over and over until you are sure that that phrase is deintensified.

PC: Yeah, that’s right.

Sometimes as you run through one of these engrams it is a great temptation to go sweeping right on through. That is not the correct way to run one. The proper way is to start at the earliest moment and move through, spotting action phrases and reducing each one as you hit it.

LRH: Gosh. Who around you was very badly aberrated during that period?

And, of course, as you reduce one of these action phrases you may find that you are too late on the chain, so you go earlier. Go through that engram, deintensifying each phrase that is going to cause him to do something peculiar, and when you have got all of these phrases deintensified say, “Go to the earliest part of the engram you can now reach,” and try to run it again.

PC: Well, my mother and father, I suppose.

Now, if you have reason to suspect that there was a solid blow, or you haven’t got all of the engram, you say, “The somatic strip will now go five minutes before this took place,” and you are liable to get your preclear to relax. You can say, “The somatic strip will sweep forward one minute, two minutes, three minutes, four minutes. Now it is going to sweep forward until the moment of the bump,” and you will see him get the jar. That is getting the front end of it. What you should do now is work on the front end of the engram, because all the rest of it trailing out behind actually depends on the pain in the front end of it for its activity.

LRH: Okay. Well, what about your recent life? Have you had any bad shocks or anything like that?

So, after you have gotten all of the bouncers and denyers and so forth out, you can work over this front end really well, and try to get the thing completely knocked out and then sweep on down the rest of the line, and you will find your job is pretty easy. That is the correct way to run an engram.

PC: Yes, well, my mother died in May.

Most cases that are bogged down are bogged down for that specific reason: The engram has not been run correctly. The preclear has been allowed to go through an engram, has hit several bouncers, maybe even just one bouncer, and has bounced off it again. The auditor did not even know that he had bounced and didn’t pay any attention to it; maybe he went into another engram further up the track and the whole context changed. If the preclear is held down in the lower engram and another engram is run closer to present time, and maybe you let him bounce out of that and he goes further up the track — and there are holders in all these incidents — all of a sudden you won’t be able to get him up to present time. That is the way you stall a case. The following will happen sometimes: You run an engram and the first time through it you get lots of action. The person maybe cries, his toes wiggle and he trembles and rolls up in a ball, and you are getting all this action as you run through it. Suddenly, the next time through you are not getting action. You may suspect that this has reduced, but that has not happened. No engram I know of will reduce on one recounting. Even on an erasure you normally have to recount twice. So, if after just one of these runs this person all of a sudden lies there and fairly calmly goes through this engram, several things could have happened. What you should expect has happened is he is almost on the site of the engram but not quite. Something is saying “Come back,” so there is a call-back bringing him back to the engram. There is probably also a holder in the engram and a bouncer, and all of these things are operating so that he is riding just off the engram without getting any action out of it.

LRH: Your mother died in May.

I have seen a student who ought to know better run somebody through an engram and then the second time through it get no manifestation but get content. The person had bounced and been called back off this engram and was running just above it. The way to solve that is to say, “Give me a yes or a no on the following: bouncer? (snap!)” If you get a yes, you say, “When I count from one to five the file clerk will give me a bouncer. One-two-threefour-five (snap!),” and the preclear will say, “Get away.”

PC: Uh-huh.

“Go over the words ‘Get away.”

LRH: Has anybody touched this one?

“Get away, get away, get away, get away, get away.” All of a sudden you will get all of the manifestations again. You are not too interested in the call-back at that moment because you have got him running the engram now, so you let him run through it and in this way you reduce it. But to let him go into an engram and then carelessly decide that because he bounced out of it it must have erased will bog a case.

PC: Yes, we went over it a little but it was kind of occluded and we didn’t get very much.

Many of you may be called upon to start some case that you know has been worked rather indifferently. The first things you want to look for are engrams that have been hit and out of which the preclear has bounced. The way to do it is to run the former auditor’s auditing. You may find all sorts of Auditor’s Code breaks.

LRH: Didn’t get much out.

For example, if the auditor suddenly says, “Well, I don’t see why you’re so mad at your mother. She had her engrams too,” the preclear at that moment is being attacked by Mama and the auditor simultaneously, and he goes into an apathy state. If the auditor agrees with the antagonist who is attacking the preclear that will stall a case right there and is a serious Auditor Code break. Or the auditor says, “Are you sure this isn’t imagination?” and all of a sudden this fellow’s sense of reality goes out on him, and we have to run this Auditor Code break.

PC: No.

So, when you pick up somebody else’s auditing and the case is bogged down, handle it as an engram by saying, “Go back to the first time you were audited. Now what’s being said?” and run this thing out. Sometimes you will find some peculiar brands of auditing. Run this material for a while and you will find that here and there engrams have been hit. Go back to these things and see if they have been cleaned up. If they haven’t, go early and get the basic on the chain and knock it out. By and large, what you will find as the primary error is that the preclear has bounced out of the engram and the auditor hasn’t gone back and picked it up. He has just carelessly walked off, and there is the preclear stuck on the track. You can do this or you can wait a few days and the case will settle out. Sometimes that is easier. In any event, an Auditor Code break won’t settle out. That has to be run out. And you can spend quite a bit of time patching up a case that somebody else has ruined.

LRH: Been down in the basic area?

Once upon a time I thought that it was possible to so thoroughly ruin a case in Dianetics that it couldn’t be patched up. I know now that this is not so. Of the two cases of which I am thinking, one stayed in a state of bog for about three months. This girl had been insane and had been worked on under sedation, and finally an auditor had worked and worked with her until she got up the material. He ran out the sedation periods, and suddenly, in spite of the fact she was not even very accessible, the case started to move, they got engrams out of the case that should have been gotten in the first place and she went on her way.

PC: Yes.

The other case was a girl who had had bad auditing. The auditor — her husband — had gone down the time track to an engram, run it once, decided that it wasn’t important, gone to something else, decided that wasn’t important, gone to something else . . . So this case was stalled for two and a half months. The husband had some sort of an engram that said he had to keep moving. So not only did he move from engram to engram on his own time track, but when he started to audit his wife he wouldn’t let her stay in an engram long enough to reduce it. After he had run about 30 engrams on the case, his wife’s basic personalityl said, “No. I am not going to be audited anymore,” and that was the end of that. Auditor after auditor tried to work this girl. But about three weeks ago I was told that her case was now open; they had run out basic area engrams, she was moving on the track and everything was fine.

LRH: Have you got an erasure?

Those are the only two cases I know of that were in bad condition because of bad auditing and they both came through. So evidently Dianetics can undo these things.

PC: I’m not sure. You’d have to ask the auditor. I think we went through the sperm sequence.

Another auditor error would be to let the preclear get away with just stating the concept: “Yes, here I am on the football field. Yes, somebody just hit me in the stomach with his head. Here I am lying here.”

LRH: Oh, yeah? Well now, tell me who was the least certain person in your whole family?

“Oh, yeah? Oh, well. Let’s go off someplace else.” That is simply running the concept without the content, and that is almost fatal. Basic personality will suddenly say, “The dickens with this. Here I am doing my best and no cooperation is given me — well, I’m not going to cooperate anymore,” and he goes on strike. One of the best ways to clean this up is to run out the auditing if you can reach it. Normally you can. The environmental problem is the next reason why cases bog down and this can be very serious. We have preclear Jones who has somebody in his vicinity who doesn’t like him much and who quarrels with him about what has been happening between him and his auditor. Jones goes home and says, “You know, I ran out a period in birth where the doctor was saying“

PC: The least certain?

“How do you know it was birth?” the person says snidely. This doesn’t help a case.

LRH: Uh-huh.

I had someone on a basic area erasure. He had erased about ten engrams up the basic area, and this had been a very hard case to start. It had taken about 25 hours. I had finally gotten into the basic area; I was getting erasures and coming back up the track. He went away as happy as a bird. Then he came back for his next session, lay down on the couch and couldn’t contact his finger tips. His reality was gone. He didn’t even know if he was alive. He had gone home and said to his wife, “We hit basic-basic.”

PC: I am.

She had said contemptuously, “Yeah?”

LRH: You are.

And he said, “But we did.”

PC: Uh-huh.

“Huh!“

LRH: The least certain.

“Honest, we did. I mean we got into the basic area and its all going along fine and I feel a lot better.”

PC: My mother and father were very positive people.

“You don’t look so good.”

LRH: They were very positive people?

“Well, really, honey, I did.”

PC: Yeah.

“Look, I know it’s all imagination. You should know it’s all imagination. Now stop kidding yourself!” This really hit him right across the face. She was his wife, only everything she said had to be taken absolutely literally as she was pseudo-Grandma. And exactly what she had said there, for some peculiar reason, latched up on an engram that was halfway up the bank, and it stopped him right there. It took about 15 days for this case to settle out. We tried to run out this lock and did most everything to it, and we finally managed to start the case running again, but I was very relieved when wifey went off to the Mlrgin Islands. The case ran beautifully after that.

LRH: Well, who was not positive in your family?

I am not giving anybody the advice that he should advise the preclear to get divorced or any such thing, but it does happen that a person’s friends very often victimize him, particularly now when Dianetics is in its very early stages and validation has not been broadly offered. People are just now, in the high academic fields, getting down to a point where they-will really look at validation.

PC: I wasn’t.

You can expect your preclears to get upset with this sort of thing. It is quite serious. It is the invalidation of material in the environment. Furthermore, they may be living in an environment which doesn’t necessarily invalidate the material but which is so thoroughly restimulative that the case bogs down. You are running this preclear and he is running fine. Then all of a sudden on Tuesday one week he comes in and his case is not moving. What you want to do immediately is find what happened to him between the last time you saw him and this time, and run it out as a lock. Sometimes by straight memory you can do a better job than by running out these locks as such. You can make him go back over events until he finally remembers the exact moment when he started to feel bad. Maybe it hung up on an earlier lock. Try to make him remember the earlier lock. Get down to the first lock on this engram rather than trying to run the engram, because sometimes an engram lies in the middle of the bank. An engram doesn’t care where it is on the track when it restimulates, so you may have an engram in restimulation which can’t be erased or reduced.

LRH: You weren’t.

This shock happens to him, keys in the engram and gives him a lock. In this case try straight memory or try to run out the lock in reverie and you will get the case started again. If that doesn’t happen, wait for a few days and then try straight memory again, and with this lapsed time his tone will improve which will make him feel better. Or you can try to run a series of pleasure moments to get him moving on the track again. Pulling his attention units out of this new lock and putting them in a moment of pleasure and then bringing all the attention units up to present time will sometimes work.

PC: Uh-huh.

Concerning the environmental case — for instance, if you are trying to work a child and the child goes into an abusive environment every night or goes to a school which is highly antagonistic to him — it is like the frog that is trying to climb out of a well. It climbs four inches by day and falls back five inches at night. Try and do something to keep the child from being badly restimulated all the time. Talk it over with the parents, if you are working them, and you will have better luck.

LRH: How did they make you feel their positiveness? What did they say?

The environmental problem is serious because you as an auditor can’t regulate your preclear’s environment, but sometimes it is necessary to take the preclear out of a restimulative environment. This is particularly true of children; usually adults can stand up to it. Children don’t have quite that much luck.

PC: Oh, my father knew what was right.

Bogged-down cases will sometimes scare loose with the use of Benzedrinel or the chemical assist. Benzedrine seems to work best when you are trying to blow grief charges, but Benzedrine is a drug and must be administered by a physician. So, if you are giving anybody Benzedrine, certainly do it with the knowledge of his physician and administer it in that fashion.

LRH: He knew what was right.

The chemical assist, on the other hand, has no drugs in it. It is a compound, however, and in giving it you should also do it with the knowledge of the persons physician, in compliance with state codes.

PC: Yeah.

All of these bogged cases have in common the fact that somebody is stuck on the time track. So don’t ever be guilty of bringing somebody up to present time and then not checking it. Don’t merely say “Come up to present time. Canceled,” snap your fingers and say “Be alert.” Don’t be content with that. Bring him up to present time and say, “How old are you? What’s your age? Give me a number.” If you get all three the same, he is in present time. If not, he is stuck on the track someplace, and you should spend a little time trying to free him.

LRH: What did he say?

You may feel that it is going to take all night to get this person into present time. If this case is chronically stuck on the track anyway, of course don’t waste the rest of the evening trying to free him, but at least get him into a state where he is fairly comfortable and keep working on bringing him into present time.

PC: I’d be all right as long as I listened to him.

You can accidentally stick a case on the track so that the case will be quite uncomfortable.

LRH: Hm. (pc laughs) What a lovely circuit. How did he say that again?

Always try to get the preclear to present time and always check it. You can get the case bogged down by failing to bring him to present time.

PC: Well, I mean there were different phrases there.

Another thing that can happen is that you may have tripped an engram in getting the preclear up to present time and something back there in the engram says “Come here.” So you say, “What’s your age? (snap!)”

LRH: Yeah, but did he ever tell your mother this?

He says, “Thirty-six.”

PC: Oh, sure.

“How old are you? (snap!)”

LRH: Yeah?

“Thirty-six.”

PC: Uh-huh, uh-huh.

“Give me a number. (snap!)”

LRH: Do you have a stream of consciousness?

“Thirty-six.”

PC: What’s that?

“Okay, canceled. Be alert. (snap!)” Then you say, “How old are you? (snap!)”

LRH: Do your thoughts occur to you in chains of words?

And he says, “Three.” That is caused by a call-back mechanism, so give it a double check.

PC: I think pictures.

A person who is stuck on the track isn’t much affected by a canceler. The canceler is most effective when the person is in present time, and usually when a person is stuck on the track I don’t use one.

LRH: You see pictures!

In getting a case moving originally, you should follow Standard Procedure very closely. Give him the inventory, then start Step Two. Follow it exactly. Run engrams. And at any place where you all of a sudden aren’t getting any further, go to Step Three, straight line memory.

PC: Yes, I think I think in pictures.

Try to discover the circuitry in the case. Try to find the person’s standard dramatizations.

LRH: Is seeing believing?

I resolved one case by making the preclear go back to a time when he was bawling out his children. That was his own dramatization. Actually, I didn’t take him back to this moment. I just told him to imagine he was bawling out his children and he went back to a time when he did. I said, “Well, pretend you are bawling out your children.

PC: It might be.

What would you say to them?

LRH: Do you remember if anybody used to say that?

What has this child done?”

PC: Oh, yeah, people say that, but nobody in my family particularly.

“She’s spilled the milk pitcher.”

LRH: Hm-hm. Did either one of your parents complain about somebody making scenes?

“What do you say to her?”

PC: Oh, yes.

And he said, “Yappity, yappity, yap.”

LRH: How did they say this?

“Now, who in your family might have used those words?”

PC: I don’t know their phrases but my mother was a scene-maker.

“Nobody but me.” We instantly had the fact that he was in somebody else’s valence.

LRH: Who said this?

This is the dramatization; he is in that valence and that is what he is using and what he thinks of as himself. Using repeater technique on that dramatization wound him up around the age of 2 and revealed that he was in Papa’s valence. He didn’t work well as himself, so I regressedl him up and down the track as Papa. I said, “Now Papa will go here on the track and do this and that,” and he was perfectly willing to go back and look at himself and play checkers with himself and spank himself and so on. He was solidly in Papa’s valence. The first clue to this was asking him, “Pretend you are Papa and go back to the time when you are spanking the child.” No, he wouldn’t do that. So I asked, “Well, let’s go back and be spanked.”

PC: My father would have said it.

“No.”

LRH: How would he have put it? Would he have said “scene-maker”?

“How would you go about lying across somebody’s knees and being spanked? How would it feel?” — just trying to get him moving, trying to get him to do something.

PC: No.

“Well . . .” he said reservedly. He wasn’t lying across anybody’s knees at that point, because he was Papa.

LRH: What would he have said?

I finally found out that Mama’s screaming dramatization was “You are getting more and more like your father every day. You will always be like your father. Oh, how discouraged I get.”

PC: I don’t know.

When he finally shifted into his father’s valence through other engrams keying in, he had gotten extremely discouraged. And there he had been for a long time in Papa’s valence, and Pop had been a terrible failure all his life, so we had a failure from that moment on. I finally got him out of Papa’s valence and moving on the track, and then he would move on the track as himself. In short, just follow out Standard Procedure.

LRH: Go over the word “scene-maker” a couple of times.

If you find a case that is badly bogged down, use straight line memory on it and see if you can’t free up some attention units. Straight line memory has a law behind it: An aberree never says anything once. He will dramatize what he dramatizes many times, and that is one of the Srst and foremost laws of straight line memory. This is important because if you find one of the parents saying a certain thing in the childhood of your preclear, you can be fairly sure that that is also in the prenatal bank. So you want to find these dramatizations. You would have to use some sense on this, of course. If Mama and Papa were both killed when he was 2 months of age and he was raised by somebody else, you don’t have their dramatizations to draw on. At that moment straight line memory breaks down. You can still do something with it but it is not as effective. So you take straight line memory on these bogged-down cases and you will find things like circuits and valences.

PC: Scene-maker, scene-maker, scene-maker, scene-maker.” No, that wouldn’t be it.

The patter on straight line memory is as follows: A person is sitting there, his eyes wide open, and you say, “Who is your worst enemy?” He doesn’t know. “What’s been worrying you lately?”

LRH: That wouldn’t be it, huh?

He says, “Well, as a matter of fact I have been awfully worried about money lately.”

PC: No.

“Who in your family used to worry about money?”

LRH: “Always in trouble, always picking a fight”?

“Nobody — well, my father. Ha-ha. Yes, he used to worry about money.” When you hit the gong with straight line memory you will get a smile of relief or a little chuckle. It doesn’t amount to much, but you know when you have hit it. When you haven’t hit it in straight line memory, you don’t get that. That is the tester — the little meter that you watch for. If you key out a lock, you get a smile. That’s your pay. Leave that subject at that moment, go on to something else and key that out, and so on. You can knock out circuitry, various types of engrams and their locks, and return this person to present time. Then, after you have got him straightened up on the subject of straight line memory, you take him back down the track again, restimulate the engram, and it is just as before. So, you have to run out engrams.

PC: Why are you always dramatizing?” I don’t know. Let’s see. It could be “Why do you always make a scene?” or “Why do you insist on making a scene?”

But if you are going to give a person straight line memory and call it an alleviation and say this person is much better, don’t now put him in reverie. Leave it alone. He feels fine. The instant you put him back down the track you are going to start hitting engrams, restimulating him and giving him new locks. Of course, you would have to bring him back up to present time again and you could do the same thing — knock out these key-ins; but you could keep on going like that for a long time.

LRH: Oh, yeah?

You could make a persons headache disappear, for instance, with Straightwire just by making him remember pleasant things in his past. Another way would be to ask him, “Who died of a headache?”

PC: Something of that sort.

The person says, “Oh, I don’t know.... My grandmother had migraine headaches but she didn’t die of one, certainly. Let’s see — why, she fell downstairs when she was 82 and died of a fractured skull.” He chuckles lightly. “Well, think of that.” All of a sudden this person is quite amused that Grandma fell downstairs and died of a fractured skull!

LRH: Hm-hm. What are pictures?

The next step would be to say, “Who used to tell you you were like your grandmother?”

PC: Do you mean how do you think in pictures?

“Oh, she did. She said, ‘You’re just like me, aren’t you, honey?’ She always used to say this.”

LRH: What are pictures? What are scenes?

“When was the first time she said it?”

PC: Oh, (laughing) yes, I see.

“Well, I don’t know.”

LRH: Does that make any sense to you?

“You can remember this. You can remember a specific incident. Where would she be standing?” Actually, they can remember the concept easily, but to remember the exact moment when one of these things is happening is the other part of it. First you get them to remember the concept and then the exact moment. That is straight line memory. You want to find out who told them they were like other people. You want to find out who used to say “Control yourself,” “You have to mind,” and so on. You want to find out who is dead. That is important, because if this person is in the valence of a person who is dead, that death has practically frozen him into that valence. It is as though life desired Grandma to go on living forever, so when Grandma died, life decided there should be a continuum of Grandma and threw this person over wholly into Grandmab valence. Grandma’s death, then, is enough to fix the child, who was slightly in her valence already, fully in the valence. Tonight I was on KGOTV, and as I stepped off the stage there was a very pretty young lady leaning up against an icebox which she was going to display in another ten or fifteen minutes. She had a bad cold, so I said, “Well, close your eyes,” and I took her back down the track. She was a pianola case.

PC: Yes. There could be a connection there.

She went back to the time when her first boyfriend kissed her and the most beautiful look came over her face. She was running this off very nicely and I said, “Well, is it inside or outside?”

LRH: Does anybody say “All you can think about is scenes”?

She said, “Oh, it’s outside.”

PC: No, that wouldn’t be valid, no.

“How does the air smell?”

LRH: No, all right. Who used to say “You’d better control yourself”?

“Gee, it’s good. I’m really smelling it!”

PC: Oh, my father.

She knew nothing about Dianetics, and to find this happening to her for the first time in her life really startled her. So I ran her through three or four more pleasure moments up and down the track and back to the time when she got her high school diploma, and a few other things, and brought her up to present time very nicely. It was about time for her to go on the air, and she said, “You know, this Dianetics is very interesting. I bet it could cure my cold,” and she tried to blow her nose but it wasn’t running! “Where’s my cold?” she said. “I’m going to tell people about this as soon as I get on.”

LRH: Hm-hm! How would he say it?

You can use Straightwire as a booster up the time track, or you can stop a bogged-down case from being bogged down by making the person remember something pleasant early in their lives. Don’t run them back to it, just make them remember it, and they sort of build back up to present time in this fashion.

PC: You ve got to control yourself. You’ve got to learn to control yourself. . . .”

You can open up a whole time track with nothing but straight memory. You can take a psychotic and work on nothing but straight memory with him, day in and day out, for a few minutes every day, and the first thing you know, this person gets very sane. Don’t work it for very long periods. Fifteen minutes of straight memory is just fine. Tell the person he is going to remember something tomorrow. Sometimes it takes a little while for the file clerk to get the drawers out. Ask the same question tomorrow and the day after tomorrow, and all of a sudden he has got the answer. It takes three days for deep-seated, lost and occluded memories to come into view.

LRH: Hm-hm.

Ask somebody today, “What is the specific gravity of mercury?” He hasn’t heard about this since he was in high school. Ask him tomorrow, then ask him the next day, and he will say, “13.546.” He has remembered it. But that is because you kept insisting that he remember it.

PC: “Now control yourself.”

The other way that you stop a case from being bogged down is to run pleasure moments. Take him swimming, take him horseback riding. Make him feel the hair of the horse. Make him feel the water, taste the chlorine, listen to the girls laugh, do this, do that. Run him through the incident so he really experiences the pleasure, because one of the functions of the analytical mind is to obtain pleasure for the organism. It is more important to attain pleasure than it is to stay around pain because the organism is supposed to get away from pain. So you run him through these pleasure moments, and very often you will bring a lot of the attention units up and the case will suddenly start running again.

LRH: Gee!

Sometimes when you try to run a pleasure moment something very gruesome happens, such as a death or wherever he was latched up on the time track flashes into view, and you get off a terror charge while you are asking for pleasure.

PC: “Just be calm.”

In short, I hope that the stalled cases that are around at the moment, if there are any, can be restarted again using these principles which I have given you here.

LRH: “Be calm.”

PC: “You’ve got to learn to relax. Just relax.”

LRH: Hm-hm. Gee!

PC: I mean, the whole childhood is full of that stuff.

LRH: Do you remember a time when he said this to you?

PC: Oh, yeah.

LRH: A lot of them?

PC: Oh, sure. Thousands of them.

LRH: (laughs) Thousands of them! Gee. Was he well controlled?

PC: Oh, terrifically.

LRH: Was he really well controlled?

PC: Oh, yes, very.

LRH: Severe?

PC: Uh-huh, very.

LRH: Calm?

PC: Uh-huh.

LRH: Never blew up?

PC: Oh, I wouldn’t say that.

LRH: Oh, then he wasn’t so well controlled.

PC: But he didn’t blow up much.

LRH: Not much, huh?

PC: Uh-uh.

LRH: Was your mother well controlled?

PC: Oh, no.

LRH: Did she ever say “Control yourself”?

PC: I don’t think so.

LRH: Were his grandparents around?

PC: No.

LRH: Were her grandparents around?

PC: No. Oh, when I was a baby and before I was born, my grandparents on both sides were around, at different periods.

LRH: Oh, all these people were around?

PC: Uh-huh, but not during my childhood.

LRH: Which one of his parents said “Control yourself”?

PC: Oh, I don’t know. His mother may have. His father was dead by that time.

LRH: Oh?

PC: His mother may have. I don’t know her, see. I was never around her.

LRH: Was she around you when you were a baby?

PC: Till I was 3 months old.

LRH: Till you were 3. Was she attending at your birth?

PC: I don’t believe so, but I’m not sure.

LRH: Hm-hm. Do you know of nobody else in the family who was not sure?

PC: Besides me?

LRH: Hm-hm.

PC: Oh, yeah. I have, on my mother’s side, an uncle that isn’t sure.

LRH: Oh. Is he a friend of yours?

PC: Well, yeah, but he wasn’t around me when I was small but I think he was around when my mother was pregnant with me.

LRH: Oh, yeah?

PC: Uh-huh.

LRH: Thatb her brother?

PC: Uh-huh, her favorite.

LRH: He wasn’t very sure?

PC: No.

LRH: She liked him?

PC: Oh, yes.

LRH: When did anybody say you were like him?

PC: She may have said that. I don’t know.

LRH: Hm-hm, not sure. (pc laughing) Well, there’s one valence we scared up. (pc laughs again) All right. Now let’s take the matter of your mother. You say your mother is dead?

PC: Uh-huh.

LRH: Hm-hm. Come up to present time. Are you in present time?

PC: I think so.

LRH: How old are you? (snap!)

PC: Twenty-six.

LRH: Fine. Shut your eyes. Any time in the future that I say the word canceled, it will cancel out what I have said to you while you were lying here on the couch. Okay?

PC: Yes.

LRH: Now, when did you find out your mother died?

PC: Oh, a few hours afterwards.

LRH: Hm-hm. When did you find out she was dying?

PC: Oh, I think the doctors told me. But we knew for almost a year that there wasn’t much hope.

LRH: How did you feel about it?

PC: Oh, I imagine you feel real bad about things like that.

LRH: You felt pretty bad about it?

PC: Uh-huh.

LRH: Who was the first one to tell you?

PC: That she was dying?

LRH: Uh-huh.

PC: Or that she had died?

LRH: That she had died. Who told you she was dying?

PC: Well, we just sort of figured that it was pretty hopeless when we found out she had cancer.

LRH: Hm-hm. And who said that it was?

PC: Oh, well, the doctors told us that there was not much hope. But we had that idea before. Of course we were optimistic about it. But they kept telling us that we could expect that she wouldn’t live very long.

LRH: Hm-hm. Where was the doctor standing when he said this?

PC: Oh, gee, I don’t know. I had a lot of doctors on the case and they all told me that.

LRH: They all told you?

PC: Uh-huh, they were all trying to prepare me.

LRH: Hm-hm, and who finally told you she was dead?

PC: Oh, it was one of the nurses I had for her.

LRH: And what did she say?

PC: (starts to laugh)

LRH: What did she say?

PC: Ah, let’s see, some sort of a euphemistic speech. Now, let’s see. Something about “Your mother has just passed on, dear, “ or something.

LRH: Okay. Let’s go over it again.

PC: Well, I can see her but I can’t hear her.

LRH: What is she saying?

PC: I think she said something like “Your mother has just passed on, dear.”

LRH: Let’s go over it again.

PC: “Your mother has just passed on, dear.”

LRH: Let’s go over it again.

PC: “Your mother has just passed on, dear.”

LRH: Go over it again.

PC: “Your mother has just passed on, dear.”

LRH: Go over it again.

PC: “Your mother has just passed on, dear.”

LRH: Go over it again.

PC: “Your mother has just passed on, dear.”

LRH: Go over it again.

PC: “Your mother has just passed on, dear.”

LRH: Go over it again.

PC: “Your mother has just passed on, dear.”

LRH: Let’s go over it again.

PC: “Your mother has just passed on, dear.”

LRH: How does she look to you?

PC: Well, I can see her but I don’t see faces too clearly.

LRH: All right.

PC: I can’t hear her.

LRH: Let’s go to the moment when you start to feel bad about it.

PC: Oh, gee, I don’t know when that was.

LRH: Hm-hm.

PC: I mean, I was in a state of petrification even when I went to the office that day because she was in a coma and we were expecting, any minute. . .

LRH: All right, who said she was in a coma?

PC: Well, I don’t know. It could have been my sister or my father or me.

LRH: Hm-hm. Anybody could have said it.

PC: Uh-huh.

LRH: All right. When did you start to feel very bad about it?

PC: Oh, well, I don’t quite understand what you mean. We felt bad all along.

LRH: You felt bad for a whole year?

PC: Sure. Of course, she kept getting worse.

LRH: Remember when she used to bake you a cake?

PC: (laughs) Yes.

LRH: What did she do about it?

PC: You mean you want me to go through it?

LRH: Let’s come on up to the time she’s dead. How did she look in her coffin?

PC: Oh, we didn’t have her on display. I didn’t see her after she died.

LRH: On display?

PC: I don’t believe in that stuff.

LRH: Hm-hm. All right. Come up to present time. How old are you? (snap!)

PC: Twenty-six.

LRH: Shut your eyes. The file clerk will now give us the engram necessary to resolve your case. The somatic strip will go to the beginning of the engram. When I count from one to five, the first words of the engram will flash into your mind. One-two-three-four-five (snap!).

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Next line. (pause) Go over “You can’t relax” again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “Don’t you ever relax?”

LRH: Go over it again.

PC: “Don’t you ever relax?”

LRH: Go over it again.

PC: “Don’t you ever relax?”

LRH: Go over it again.

PC: I think it’s “Can’t you ever relax?”

LRH: Go over it again.

PC: “Can’t you ever relax?”

LRH: Go over it again.

PC: “Can’t you ever relax ?”

LRH: Go over it again.

PC: “Can’t you ever relax?

LRH: Go over it again.

PC: “Can’t you ever relax?”

LRH: Go over it again.

PC: “Can’t you ever relax? Can’t you ever relax ? Can’t you ever relax ? Can’t you ever relax? Can’t you ever relax? Can’t you ever relax? Can’t you ever relax? Can’t you ever relax? Can’t you ever relax? Can’t you ever relax? You’re always dramatizing.”

LRH: Go over that again.

PC: “You’re always dramatizing.”

LRH: Let’s go over that again.

PC: “You’re always dramatizing.”

LRH: Go over it again.

PC: “You’re always dramatizing.” I never believe my data.

LRH: It’s all right. Go ahead.

PC: “You’re always dramatizing. You’re always dramatizing. You’re always dramatizing.”

LRH: Go over it again.

PC: “You’re always dramatizing. You’re always dramatizing.”

LRH: Go over it again.

PC: “You’re always dramatizing. Why must you dramatize? Why must you dramatize? Why must you dramatize? Why must you dramatize? (pc starting to laugh) Why must you dramatize? Why must you dramatize? Why must you dramatize? Why must you dramatize? Why must you dramatize?” (laughing)

LRH: Go over it again.

PC: (laughing)

LRH: Go over it again.

PC: (prolonged laughing)

LRH: What’s the line again?

PC: Why must you dramatize? (laughter continues)

LRH: Go over it again.

PC: (still laughing) “Why must you dramatize?”

LRH: Go over it again.

PC: (laughing) “Why must you dramatize?”

LRH: Go over it again.

PC: (laughing) “Why must you dramatize ?”

LRH: Go over it again.

PC: (laughing) “Why must you dramatize?”

LRH: Go over it again.

PC: (still laughing) “Why must you dramatize?”

LRH: Go over it again.

PC: (still laughing) “Why must you dramatize?”

LRH: Go over it again.

PC: “Why must you dramatize?”

LRH: Go over it again.

PC: “Why must you dramatize?”

LRH: Go over it again.

PC: “Why must you dramatize?” (no longer laughing)

LRH: Next line.

PC: “Why must you dramatize?” I don’t know what it is.

LRH: Go over the next line.””Why must you dramatize?”

PC: “Why must you dramatize?”

LRH: Next line. The next line will flash into your mind when I count from one to five. One- two-three-four-five (snap!). What flashed?

PC: I didn’t get anything. (pause) It’s a blank.

LRH: All right. You don’t get anything on that?

PC: No.

LRH: What’s been your somatic on this?

PC: Well, except for the laughing?

LRH: Hm-hm.

PC: Oh, I don’t know. I’ve been going up and down.

LRH: Hm-hm.

PC: But otherwise. . .

LRH: All right. Somebody else may be speaking there. Who was speaking the first lines?

PC: Well, I assumed it was my father.

LRH: All right, who would answer him?

PC: Possibly my mother.

LRH: Okay, what would your mother say?

PC: Well, I don’t know.

LRH: What would your mother say? (short pause) What would your mother say?

PC: I don’t know. (sounds puzzled)

LRH: Go over it again.

PC: “I don’t know.”

LRH: Go over it again.

PC: Oh, she wouldn’t say that.

LRH: What would she say?

PC: Well, I don’t know what she’d say. (puzzled tone)

LRH: Go over it again.

PC: The “I don’t know,” you mean?

LRH: Hm-hm.

PC: “I don’t know. I don’t know. I don’t know. I don’t know. I don’t know.”

LRH: Still get the somatic?

PC: No.

LRH: Oh, it’s gone?

PC: Uh-huh.

LRH: All right. Let’s return to the beginning of this. Let’s return to the beginning of this, and see what we’ve got there. Very earliest moment we can get in this engram. When I count from one to five, the phrase will flash into your mind. One-two-three-four-five (snap!).

PC: “You can’t relax.”

LRH: Let’s go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: Why can’t you relax? Why can’t you relax?”

LRH: Let’s go over “You can’t relax.”

PC: “You can’t relax. You can’t relax.”

LRH: Go over it again.

PC: “Why can’t you relax?”

LRH: Go over it again.

PC: “Why can’t you relax?”

LRH: Go over it again.

PC: “Why can’t you relax? Why can’t you relax?”

LRH: Go over it again.

PC: “Why can’t you relax?”

LRH: Let’s go over? “You can’t relax.”

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Go over it again.

PC: “You can’t relax.”

LRH: Let’s go over it again.

PC: ““You can’t relax.”

LRH: Let’s go over it again.

PC: “You can’t relax.”

LRH: Do you have? somatic?

PC: Yeah. Well, I’m starting to do that up and down stuff.

LRH: All right. Well, give me? yes or? no on this: Is there? bouncer here? (snap!)

PC: Yes.

LRH: All right. The bouncer will flash into your mind when? count from one to five. One- two-three-four-five (snap!).

PC: I think it was ““Get out”.”

LRH: All right, let’s go over that again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out. Get out. Get out. Get out. Get out. Get out. Just get out. Just get out. Just get out. Just get out. Just get out. Just get out.”

LRH: Go over it again.

PC: “Just get out. Just get out. Just get out.”

LRH: Do you have? somatic there?

PC: No.

LRH: Let’s go over it again.

PC: “Just get out. Just get out.”

LRH: Did you have? somatic there?

PC: I don’t think so. (laughs)

LRH: Okay. Let’s return to the beginning of this engram and try to run it again. Let’s see if we can contact the somatic very solidly. Return to the beginning of the engram, and when? count from one to five the first phrase of it will flash into your mind. One-twothree-four-five (snap!).

PC: “You’ve got to control yourself.”

LRH: Go over that again.

PC: “You’ve got to control yourself. You’ve got to control yourself.”

LRH: Go over that again.

PC: “You’ve got to control yourself. Why can’t you control yourself? Why can’t you control yourself? Why can’t you learn to control yourself? Why can’t you learn to control yourself? Why can’t you learn to control yourself?”

LRH: Yes or no on this: same engram? (snap!)

PC: Yes.

LRH: All right, earlier. (snap!)

PC: Yes.

LRH: All right. Let’s return to the beginning of this now and roll it.

PC: “Why can’t you relax?”

LRH: Is “control yourself” first in there? Yes or no. (snap!)

PC: Yes.

LRH: All right.

PC: “You’ve got to control yourself. You’ve got to control yourself.”

LRH: Just go over that line, “You’ve got to control yourself.”

PC: “You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself You’vegot to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’vegot to control yourself You’ve got to control yourself. Why can’t you control yourself? Can’t you learn to control yourself? Can’t you learn to control yourself?”

LRH: What’s your somatic on this?

PC: I don’t think? have one.

LRH: All right, let’s go over the beginning of it again. That’s all right. ”You’ve got to control yourself.”

PC: “You’ve got to control yourself. You’ve got to control yourself. Can’t you learn to control yourself?”

LRH: All right. Any phrase your mother may utter will flash into your mind. One-two-three-four-five (snap!).

PC: “Shut up.”

LRH: Go over it again.

PC: “Shut up. (laughs) Shut up.”

LRH: Okay, go over it again.

PC: “Shut up. Shut up.”

LRH: Go over it again.

PC: I think she’d say “Be quiet. ? (laughing)

LRH: All right. Give me? yes or? no on this: Is it “Shut up”? (snap!)

PC: Yes, it is.

LRH: All right, go over that.

PC: “Shut up. (continues to laugh) Shut up. Shut up. Shut up. Shut up. Shut up. Shut up.

Shut up. Shut up. Shut up. Shut up. Shut up. Shut up. Shut up. Shut up. Shut up.

Shut up.? I guess my father would say “Now, Beth.”

LRH: What is it?

PC: “Now, Beth.”

LRH: Let’s go over it again.

PC: “Now, Beth. Now, Beth. Now, Beth. Now, Beth. Now, Beth. Now, Beth. Now, Beth. Now, Beth. Now, Beth. Now, Beth. This is for your own good.”

LRH: Go over it again.

PC: “I’m only trying to help you.”

LRH: Uh-huh. Go over it again.

PC: “I’m only trying to help you.”

LRH: How old are you? (snap!)

PC: I didn’t get? flash.

LRH: Hm-hm. Let’s go over it again. Do you get? somatic now?

PC: Well, I don’t think so.

LRH: Okay. Let’s contact the beginning of this engram. Now let’s get into your own valence, huh? How about it? Contact the beginning of the engram.

PC: You’ve got to control yourself. You ‘ve got to control yourself. You’ve got to control yourself.

LRH: Give me yes or no. Is there? phrase which causes you to shift valence here? (snap!)

PC: Uh-huh.

LRH: All right, that phrase will flash into your mind when count from one to five. One-two-three-four-five (snap!).

PC: I didn’t get? flash.

LRH: Let’s go over it again. When? count from one to five, valence shifter will flash into your mind, something that would shift your valence in this engram. One-two-three-four-five (snap!).

PC: I don’t know. didn’t catch it.

LRH: All right. Let’s go over that again.”Control yourself.”

PC: You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself. You’ve got to control yourself.”

LRH: All right. Give me yes or no on this: Is this the first time it occurs in the bank? (snap!)

PC: No.

LRH: Ah, this isn’t?

PC: No.

LRH: All right. How old? (snap!)

PC: Eight days.

LRH: All right, let’s roll the thing. Let’s contact it. Contact the beginning of it, “You’ve got to control yourself.”

PC: “You’ve got to control yourself.”

LRH: All right. Give me yes or no on this: earlier phrases? (snap!)

PC: Yes.

LRH: All right. Let’s contact the beginning of these phrases. The first phrase of the whole sequence will now flash into your mind. One-two-three-four-five (snap!).

PC: “Damn it.”

LRH: Go over that again.

PC: “Damn it.”

LRH: Go over it again.

PC: Damn it

LRH: Go over it again.

PC: “Damn it.”

LRH: Go over it again.

PC: “Damn it”

LRH: Go over it again.

PC: “Damn it.”

LRH: Somatic on it?

PC: No.

LRH: Go over it again.

PC: “Damn it”

LRH: Go over it again.

PC: “Damn it.”

LRH: Go over it again.

PC: “Damn it.”

LRH: Next line.

PC: My head’s getting sore back here.

LRH: Ah. (pc laughs briefly) Let’s go over it again.

PC: “Damn it. Damn it.”

LRH: Go over it again.

PC: “Damn it. Damn it.”

LRH: Go over it again.

PC: “Damn it.”

LRH: Next line. (pause) Go over the words “Damn it.”

PC: “Damn it. Damn it. Damn it.” Gee, I’m getting frontal headache.

LRH: Go over it again.

PC: “Damn it Oh! (laughing) Damn it. Damn it. (laughing harder) Damn it. Damn it. Damn it. Damn it. Damn it. Damn it. Damn it.”

LRH: How does that headache feel?

PC: Well, it’s gone now. I had a big earache for a while too.

[gap in recording]

LRH: Is there? bouncer here?

PC: Yes.

LRH: All right, give me the bouncer, one-two-three-four-five (snap!). The bouncer will flash into your mind.

PC: I think it was “Get out”.

LRH: All right, let’s go over the words ““Get out”.

PC: “Get out, get out, get out.”

LRH: Go over it again.

PC: “Get out, get out, get out, get out, get out, get out, get out, get out. Get out and stay out.”

LRH: Go over it again.

PC: “Get out and stay out. Get out and stay out. Get out and stay out; don’t want to see you anymore. Get out and stay out; don’t want to see you anymore. Get out and stay out; don’t want to see you anymore. Get out and stay out;? don’t want to see you anymore. Get out and stay out; don’t want to see you anymore. Get out and stay out; don’t want to see you anymore. Get out and stay out; don’t want to see you anymore. Get out and stay out; don’t want to see you anymore. Get out and stay out; don’t want to see you anymore.”

LRH: How is your headache?

PC: (clears throat) Well, it’s all right.

LRH: It’s all right, huh?

PC: You know, the bun on the back of my head hurts. That’s all.

LRH: All right, let’s go over this “Get out and stay out.”

PC: “Get out and stay out.”

LRH: Go over it again.

PC: “Get out and stay out; I don’t want to see you anymore.”

LRH: Go over that again.

PC: “Get out and stay out; I don’t want to see you anymore. Get out and stay out; I don’t want to see you anymore. Get out and stay out; I don’t want to see you anymore. Get out and stay out; I don’t want to see you anymore.”

LRH: Go early — early on this. Did you jump to another engram? Yes or no: (snap!)

PC: Yes, I did.

LRH: All right. Let’s get the first engram again. The first engram again.

PC: Damn it. Damn it,. damn it, damn it, damn it, damn it, damn it, damn it, damn it, damn it, damn it, damn it.”

LRH: Yes or no, is there? ““Get out”” in this one? (snap!)

PC: Uh-huh.

LRH: All right. Let’s go over the ““Get out”” in this one.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out. Get out”

LRH: You can return to it. Go over it again.

PC: “Get out”

LRH: Return to it. Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: How is your head somatic?

PC: Right here.

LRH: Go over it again.

PC: It’s here. (laughs) ““Get out. Get out. Get out. Get out. Get out” It’s gone.

LRH: Go over it again. Is there some more to this “Get out”?

PC: Yeah.

LRH: What’s the rest of it? It will flash into your mind when? count from one to five. One- two-three-four-five (snap!).

PC: It’s “Get out” and stay out.”

LRH: All right. Is “Get out” and stay out” in the beginning of it? (snap!)

PC: Uh-huh.

LRH: All right. Let’s go over the “Get out and stay out” in the beginning of it.

PC: “Get out and stay out. Get out and stay out. Get out and stay out. Get out and stay out.”

LRH: First time, now. Is this the first time it occurs in the bank? (snap!)

PC: Yes.

LRH: All right, let’s go over it again.

PC: “Get out and stay out .” (laughing)

LRH: Go over it again.

PC: “Get out and stay out. Get out and stay out. Get out and stay out. Get out and stay out.”

LRH: Go over it again.

PC: “Get out and stay out. Get out and stay out. Get out and stay out. Get out and stay out.”

LRH: Go over it again.

PC: “Get out and stay out. Get out and stay out. Get out and stay out.”

LRH: Same engram? (snap!)

PC: Yes.

LRH: All right, let’s go over it again. Have you got the somatic?

PC: Not very much.

LRH: All right, let’s go over it again. You can return to this.

PC: At the beginning?

LRH: Hm-hm. How about shifting into your own valence? “Get out and stay out.” Go over it again.

PC: “Get out and stay out.” I don’t like shifting into my own valence. It makes my head ache. (laughing hard)

LRH: Shift into your own valence now.”Get out” and stay out.”

PC: “Get out” and stay out.”Get out” and stay out.”Get out” and stay out.”

LRH: Shift into your own valence. Just feel some moisture. Can you feel some moisture?

PC: No.

LRH: All right. Give me a flash answer: Whose valence are you in? (snap!)

PC: Mama’s.

LRH: Okay. Let’s shift over into Papa’s valence. Let’s be Papa. What’s Papa saying?

PC: Now calm down.” (laughing after her imitation of the sternness of the phrase)

LRH: All right, let’s go over that again. (pause while pc laughs) What’s he saying?

PC: “Now calm down.”

LRH: Let’s go over it again.

PC: “Now calm down.”

LRH: Go over it again. How’s your head?

PC: (laughing) It doesn’t hurt.

LRH: All right. Let’s go over it again.

PC: “Now calm down.”

LRH: Come on, shift into Papa’s valence.

PC: I’m in there. His head isn’t aching.

LRH: All right. Let’s go over it. Now what’s he saying?

PC: Now calm down.”

LRH: How does he say it?

PC: “Now calm down. (deepens voice and gets more stern) Just be calm.”

LRH: All right, let’s go over that again.

PC: “Now calm down; just be calm.” (laughing)

LRH: Go over it again.

PC: “Now calm down; just be calm.” (laughing)

LRH: What else does he say? Let’s be Papa and really calm her down. What do we say to her?

PC: (laughs)

LRH: Just be Papa. What do we say to her?

PC: I think he’d say? “You’re always dramatizing.”

LRH: All right.

PC: “You’re always dramatizing. You’re always dramatizing. You’re always dramatizing? I don’t know if? am in his valence, but my head is beginning to ache again. (laughs) You’re always dramatizing. You’re always dramatizing. You’re always dramatizing. You’re always dramatizing. You’re always dramatizing. You’re always dramatizing. You’re always dramatizing. You’re always dramatizing.”

LRH: Let’s be Papa. Let’s be Papa. Now, what are we saying to her?

PC: I think we aren’t Papa anymore because I’ve got an awful headache. (laughs)

LRH: Well, let’s try to be Papa. What’s Papa saying to Mama?

PC: Now just be calm. Just be calm. Just be calm.”

LRH: What else does he say?

PC: There? no need to get excited. There’s no need to get excited. There’s no need to get excited. ? Ouch! (chuckles)

LRH: Go over it again.

PC: “There’s no need to get excited. There’s no need to get excited. It isn’t good for you to get so wrought up. It isn’t good for you to get so wrought up. It isn’t good for you to get so wrought up.”

LRH: What else does he say to her? (pc takes? deep breath) Let’s just chatter away. Let’s just follow it right straight on through. What is Papa saying to her? Let’s be Papa. How do we talk to her?

PC: “It isnt good for you to get so wrought up.”

LRH: Well, convince her. Go on, talk to her.

PC: “It isnt good for you to get so wrought up. It isn’t good for you to get so wrought up.”

LRH: What else? Let’s continue right on through.

PC: I don’t know the rest of it.

LRH: All right. Now let’s be Mama and reply to this. Let’s shift valence to Mama now. Have you got? headache?

PC: Uh-huh, just in the back, not in the front.

LRH: All right. Give me yes or no on this: same engram? (snap!)

PC: Uh-huh.

LRH: All right. Let’s be Mama, now, and what do we say to Papa?

PC: OK. (laughs briefly)

LRH: Okay. What do we say?

PC: (inhales deeply)I don’t know what to say.

LRH: Yes, you do. Let’s be Mama. Now what are we saying to Papa?

PC: You make me tired.”

LRH: Let’s go over that again.

PC: “You make me tired.”

LRH: Go over it again.

PC: “You make me tired.”

LRH: Go over it again.

PC: “You make me tired.”

LRH: Go over it again.

PC: Always criticizing, always criticizing, always criticizing. All you do is find fault. All you do is find fault. All you do is find fault.”

LRH: What else did she say?

PC: “Don’t I ever have any peace? Can’t ever have any peace? Can’t ever have any peace?

It’s always been like this. It’s always been like this. It’s always been like this. You’re always criticizing. Everything? do, you’re always criticizing.”

LRH: All right. Let’s return to the beginning of what Mama says there. What happens to Mama there, in the beginning? Do you know?

PC: No.

LRH: Well, you don’t have to. But all right, letb go to the beginning of this and into your own valence now. Let’s go into your own valence. (pause) Let’s feel that headache right there at the beginning. The somatic strip will now go to the beginning of this engram. The somatic strip will now go to the beginning of this engram. When? count from one to five and snap my fingers, the first phrase of the engram will flash into your mind. One-two-three-four-five (snap!).

PC: “Now calm down, Beth.”

LRH: Go over it again.

PC: “Now calm down, Beth.”

LRH: Now what else is said? (pause) Let’s go over that “Calm down.”

PC: “Now calm down, Beth.”

LRH: What else is said? (pause) Let’s contact that headache. Go on, let’s shift into your own valence and contact the headache. (short pause) Shift into your own valence and contact the headache. (short pause) All right, what are the first words in the engram?

PC: “Now calm down, Beth.”

LRH: What’s the next phrase? When? count from one to five and snap my fingers, the next phrase will flash into your mind. One-two-three-four-five (snap!).

PC: Just the same thing.

LRH: What is it?

PC: “Now calm down, Beth.”

LRH: Let’s go over it again.

PC: “Now calm down, Beth.”

LRH: Go over it again.

PC: “Now calm down, Beth.”

LRH: Next phrase.

PC: “You’ve got to be calm.”

LRH: Let’s go over that again.

PC: “You’ve got to be calm.”

LRH: Go over it again.

PC: “You’ve got to be calm.”

LRH: Give me yes or no on this: same engram? (snap!)

PC: Yes.

LRH: All right.

PC: I got both flashes but the yes was first.

LRH: Uh-huh. Let’s roll it.”Get out” and stay out,” let’s go over that.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Let’s contact the somatic on this.

PC: “Get out and stay out”

LRH: Let’s contact the somatic on this.

PC: “Get out and stay out” All I feel is a tightness down here on the back of my neck.

LRH: All right. Let’s roll that from the first moment. The somatic strip will now go to? moment before this tightness sets in? moment before it sets in. The somatic strip will go to? moment before it sets in. Now the somatic strip will move forward in time to the moment it sets in. You contact it? (pause) Do you contact it?

PC: Well, I — ah

LRH: Did it turn on and off?

PC: Yeah.

LRH: Oh, it did?

PC: Uh-huh.

LRH: All right. Let’s go to? moment before it starts,? moment before it starts. Now the somatic strip will sweep forward to the moment it starts. What are the words with which it starts?

PC: “Damn it”

LRH: All right, let’s go over that again.

PC: “Damn it”

LRH: Got the somatic with that?

PC: Yeah, I’m feeling the headache, if that’s what you mean.

LRH: All right.

PC: (laughs) “Damn it”.”

LRH: Go over it again.

PC: “Damn it”

LRH: Go over it again.

PC: “Damn it”

LRH: Next line. (pause) What comes after “Damn it”?

PC: I don’t know.

LRH: Yes, you do. Sure, you do. Now give me a yes or no on this: Is Papa talking after the “Damn it”? (snap!)

PC: He says the ““Damn it.”

LRH: Oh, he says ““Damn it.” Does your mother talk right after the “Damn it”? (snap!)

PC: I am not sure now which one of them says it.

LRH: All right. Now, here is the way we tell. Give me yes or no on this: Papa? (snap!)

PC: Yes.

LRH: Give me yes or no on this: Mama? (snap!)

PC: Yes!

LRH: Uh-huh. Let’s go over the word “yes.”

PC: “Yes.”

LRH: Go over it again.

PC: “Yes.”

LRH: Go over it again.

PC: “Yes.”

LRH: Go over it again.

PC: “Yes.”

LRH: Go over it again.

PC: “Yes.”

LRH: Give me yes or no on this: Is “yes” in this engram?

PC: “Yes.” (laughs)

LRH: (chuckles) Okay. Go over it again.

PC: “Yes.”

LRH: Go over it again.

PC: “Yes.”

LRH: Go over it again.

PC: Oww! (chuckles)

LRH: Go over it again.

PC: “Yes.”

LRH: Go over it again.

PC: “Yes.”

LRH: How is your headache?

PC: My head is fine but my ankle hurts. (laughing)

LRH: Oh! All right. Give me yes or no on this: same engram? (snap!)

PC: “Yes.”

LRH: Go over that “yes” again.

PC: “Yes.”

LRH: Go over it again.

PC: “Yes.”

LRH: Go over it again.

PC: “Yes.”

LRH: How old? (snap!)

PC: Ten.

LRH: Hm-hm. Days, weeks, months, years? (snap!)

PC: Days.

LRH: All right, let’s go over it again.

PC: The “Damn it” or the “Yes”?

LRH: Let’s go over the ““Damn it.”

PC: (laughs) ““Damn it.”

LRH: Let’s return to the first time “Damn it” occurs in the bank, the first time “Damn it” occurs in the bank.

PC: (pause; laughs)

LRH: Go over it again.

PC: Well, I’m not sure he says that.

LRH: All right, let’s go over it. What is it?

PC: Well, Daddy is saying, “Damn it, Beth, I told you to lie still.”

LRH: Let’s go over that again.

PC: (laughing)

LRH: Go over it again.

PC: “Damn it Beth, I told you to lie still.”

LRH: Let’s go over it again.

PC: “Damn it Beth, I told you to lie still.”

LRH: Go over it again.

PC: “Damn it Beth, I told you to lie still.”

LRH: Give me yes or no on this: conception sequence? (snap!)

PC: No.

LRH: All right, postconception? (snap!)

PC: Yes, I think so. I didn’t get a real good flash on that one.

LRH: All right. Let’s go over that again.

PC: The “Damn it, Beth”?

LRH: Hm-hm.

PC: “Damn it Beth, I told you to lie still.”

LRH: Go over it again.

PC: “Damn it Beth, I told you to lie still.”

LRH: Go over it again.

PC: “Damn it Beth, I told you to lie still.”

LRH: What’s the somatic with this?

PC: The back of my neck hurts? little bit.

LRH: All right, let’s go over that again.

PC: That could be from my bun.

LRH: Okay. Let’s go over it again.

PC: “Damn it Beth, I told you to lie still.”

LRH: Next line.

PC: You never do as I say.”

LRH: Let’s go over that again.

PC: You never do as I say.”

LRH: Let’s go over it again.

PC: “You never do as I say.”

LRH: Go over it again.

PC: You never do as I say.”

LRH: Next line. (pause) Next line.

PC: I think it’s “All right, then, don’t do it.”

LRH: Let’s go over that again.

PC: All right, then, don’t do it.”

LRH: Go over it again.

PC: All right, then, don’t do it.”

LRH: Go over it again.

PC: “All right, then, don’t do it”

LRH: Got a somatic with this?

PC: Yeah.

LRH: All right, let’s go over it again.

PC: It’s just a little bit on my neck. I mean it’s pretty sharp sometimes.

LRH: All right. Let’s go over that.

PC: “All right, then, don’t do it.”

LRH: Okay. (pc coughing) Go over it again. (pc coughing)

PC: Ouch.”All right, then, don’t do it. All right, then, don’t do it. All right, then, don’t do it. All right, then, don’t do it.”

LRH: You weren’t doing it either, were you? (LRH and pc laugh) All right, let’s run the thing. Let’s contact the first part of it now, and let’s roll it straight on through. Contact the first part of it and roll it on through.

PC: “Damn it, Beth, I told you to lie still.”

LRH: Continue.

PC: “You never do as I say.”

LRH: Continue.

PC: “All right, then, don’t do it.”

LRH: Continue.

PC: I think she says “I won’t.”

LRH: Let’s go over that again.

PC: “I won’t”

LRH: Go over it again.

PC: “I won’t”

LRH: Go over it again.

PC: “I won’t”

LRH: Go over it again.

PC: “I won’t”

LRH: Go over it again.

PC: “I won’t”

LRH: Next line. (pause; pc inhales) What’s the matter?

PC: I just don’t believe this.

LRH: All right, continue.

PC: The next thing she says is “I don’t like you.”

LRH: Let’s go over it again.

PC: “I don’t like you.”

LRH: Go over it again.

PC: “I don’t like you.”

LRH: Go over it again.

PC: “I don’t like you.”

LRH: Go over it again.

PC: “I don’t like you.”

LRH: Got a somatic on that?

PC: No. That is, my neck hurts off and on.

LRH: Uh-huh, okay. (pause; pc breathing heavily) Let’s go back to the beginning of it and roll it again.

PC: “Damn it, Beth, I told you to lie still. (pause) You never do as I say. All right, then, don’t do it. I won’t”

LRH: Continue.

PC: “I don’t like you.”

LRH: Continue.

PC: “I don’t like you.”

LRH: Continue.

PC: “I don’t like you.”

LRH: Next line. (pause) Next line. Next line will flash into your mind when I count from one to five. One-two-three-four-five (snap!).

PC: “I don’t want to.”

LRH: Go over that again.

PC: And I don’t either.

LRH: Uh-huh. All right, let’s go over it.

PC: (laughs briefly) Iguess that’s it.”I don’t want to.”

LRH: Go over it again.

PC: “I don’t want to.”

LRH: Go over it again.

PC: “I don’t want to.”

LRH: Go over it again.

PC: “I don’t want to.”

LRH: Go over it again.

PC: “I don’t want to.”

LRH: How do you feel about it now?

PC: I don’t know.

LRH: Let’s go over it again.

PC: “I don’t want to.”

LRH: Go over it again.

PC: “I don’t want to.”

LRH: Go over it again.

PC: “I don’t want to.”

LRH: Go over it again.

PC: “I don’t want to.”

LRH: Next line.

PC: “I don’t want to.”

LRH: Next line.

PC: “I don’t want to. (brief pause) This is getting us nowhere.”

LRH: Let’s go over that again.

PC: “This is getting us nowhere.”

LRH: Go over it again.

PC: “This is getting us nowhere. You’ve got to cooperate.”

LRH: Go over it again.

PC: “You’ve got to cooperate. You’ve got to cooperate. You’ve got to cooperate. You’ve got to cooperate. You’ve got to cooperate. You’ve got to cooperate. You’ve got to cooperate. It’s getting awful hot in here.”

LRH: Let’s go over it again.

PC: “You’ve got to cooperate.”

LRH: Go over it again.

PC: “You’ve got to cooperate. You’ve got to cooperate.”

LRH: Go over it again.

PC: “You’ve got to cooperate. You’ve got to cooperate.”

LRH: Go over it again.

PC: “You’ve got to cooperate. You’ve got to cooperate. You’ve got to cooperate. You’ve got to cooperate. You’ve got to cooperate. You’ve got to cooperate. You’ve got to cooperate.”

LRH: Go ahead. Go over it again.

PC: “Oh, you make me tired.”

LRH: Go over that again.

PC: “Oh, you make me tired. Oh, you make me tired. Oh, you make me tired. Oh, you make me tired. You make me tired.”

LRH: Go over the words “Pain in the neck.”

PC: How did you know I had a pain in the neck?

LRH: Go over it again.

PC: (chuckles) “Pain in the neck.”

LRH: Go over it again.

PC: “Pain in the neck.”

LRH: Go over it again.

PC: “You give me a pain in the neck.”

LRH: Go over it again.

PC: “You give me a pain in the neck.” I guess I’m in my mother’s valence.

LRH: Hm-hm.

PC: “You give me a pain in the neck. You give me a pain in the neck. You give me a pain in the neck.”

LRH: Go over it again.

PC: “You give me a pain in the neck. You give me a pain in the neck. You give me a pain in the neck. You give me a pain in the neck. You give me a pain in the neck. You give me a pain in the neck. You give me a pain in the neck. (starting to laugh) You give me a pain in the neck.”

LRH: Go over it again.

PC: “You give me a pain in the neck.”

LRH: How does your neck feel?

PC: “Still got a pain in it! (laughing) “You give me a pain in the neck. You give me a pain in the neck.”

LRH: How does it feel now?

PC: Still got a little pain in it.

LRH: Is it less?

PC: Yeah.

LRH: All right, let’s go over it again.

PC: “You give me a pain in the neck. You give me a pain in the neck.”

LRH: Go over it again.

PC: “You give me a pain in the neck.”

LRH: Go over it again.

PC: “You giue me a pain in the neck.”

LRH: How does it feel?

PC: I’ve still got a little bit.

LRH: Go over it again.

PC: “You give me a pain — ” listen, I’m getting other kind of pains now.

LRH: Oh, you are?

PC: Uh-huh.

LRH: Well, let’s go over that.

PC: “You give me a pain in the neck.”

LRH: That’s right.

PC: “You give me a pain in the neck. You give me a pain in the neck. You give me a pain in the neck. You give me a pain in the neck. You give me a pain in the neck. You give me a pain in the neck. You give me a pain in the neck. Can’t you stop criticizing me a Can’t you stop criticizing me a Can’t you stop criticizing? Can’t you stop criticizing? Can’t you stop criticizing? You give me a pain in the neck. Ouch. They’re giving me a pain in the head!

LRH: They gave you a pain in the head, huh?

PC: Yeah.

LRH: All right, let’s go over the “Stop criticizing.”

PC: “Can’t you stop criticizing? Can’t you stop criticizing? Can’t you stop criticizing? Can’t you stop criticizing?”

LRH: Next line.

PC: “I don’t mean to criticize you a Beth.”

LRH: Let’s go over it again.

PC: “I don’t mean to criticize you a Beth. You put the wrong interpretation on things.”

LRH: Let’s go over that again.

PC: “You put the wrong interpretation on things.”

LRH: Go over it again.

PC: “You put the wrong interpretation on things. You put the wrong interpretation on things.”

LRH: Go over it again.

PC: “You put the wrong interpretation on things.”

LRH: Have you astill got a somatic on this?

PC: Yeah, my head hurts and my neck still hurts? little bit.

LRH: All right.

PC: Yeah. (clears throat) “You put the wrong interpretation on things. You put the wrong interpretation on things. You put the wrong interpretation on things. I never mean to criticize. When I tell you athings it’s for you a own good. When I tell you things it’s for you a own good. When I tell you athings it’s for you a own good.”

LRH: Let’s go over that again.

PC: “When I tell you things it’s for you a own good.”

LRH: Go over it again.

PC: “I don’t see why you have to be so unreasonable.”

LRH: Go over it again.

PC: “I don’t see why you ahave to be so unreasonable.”

LRH: All right. Is the word “change” in there? Go over the word “change.”

PC: “Change”.

LRH: Go over it again.

PC: “Change”.

LRH: Go over it again.

PC: “Change”.

LRH: Go over it again.

PC: “Change. (coughs) Change, change, change.”

LRH: Go over it again.

PC: “Change”.

LRH: What happened to you’re head?

PC: Well, the headache went away.

LRH: The headache went away when you started saying “change”?

PC: Yes. I mean I’ve still got the frontal headache but the back one went away.

LRH: Oh, you’ve got the frontal headache?

PC: Yeah.

LRH: That’s the one we’re looking for.

PC: Well, I’ve always had it.

LRH: All right, go over the word “change.”

PC: “Change”.

LRH: Go over it again.

PC: “Change, change.”

LRH: All right. This will suddenly multiply into whole phrase for you: One-two-three-four five (snap!).

PC: “You’ve changed” (pause)

LRH: What’s that?

PC: “You’ve changed.”

LRH: Go over it again.

PC: “You’ve changed.”

LRH: Go over it again.

PC: “You’ve changed.”

LRH: Go over it again.

PC: “You’ve changed.”

LRH: Go over it again.

PC: “You’ve changed.”

LRH: Go over it again.

PC: “You’ve changed.”

LRH: Go over it again.

PC: “You’ve changed.”

LRH: Go over it again.

PC: “You’ve changed. I don’t know if I am in my own Valence; I’ve got an ache here.

LRH: Yeah. (pc laughs briefly) How about getting into you valence with that “You’ve changed”?

PC: (laughing) “You’ve changed.”

LRH: Go over it again.

PC: “You’ve changed.”

LRH: Go over it again.

PC: “You’ve changed.”

LRH: Go over it again.

PC: “You’ve changed.”

LRH: Yes or no: same engram? (snap!)

PC: Yes.

LRH: All right, let’s go over it again.”You’ve changed.”

PC: “You’ve changed.”

LRH: Go over it again.

PC: “You’ve changed.”

LRH: What’s the rest of it?

PC: “I don’t think you lose me anymore.”

LRH: Let’s go over it again.

PC: “I don’t think you lose me anymore.”

LRH: Go over it again.

PC: “I don’t think you lose me anymore.”

LRH: What’s the somatic on this?

PC: Oh, I’ve got headache.

LRH: Hm-hm. Go over the words “I’ve got headache.”

PC: I’ve got headache.

LRH: Go over it again.

PC: I’ve got headache.

LRH: Go over the words “Go away.”

PC: “Go away.”

LRH: Go over it again.

PC: “Go away.”

LRH: Go over it again.

PC: “Go away.”

LRH: This is just a wild shot, but just a for the experiment, how about “Go away, I’ve got headache”?

PC: “Go away, I’ve got headache”?

LRH: Would you mother ever have said that?

PC: Well, I don’t know. (laughing)

LRH: Hm-hm.

PC: There it comes again, “I don’t know. ? (laughing)

LRH: All right. Let’s return to the beginning of this engram. Let’s see if Iwe can’t get? reduction on this. (pc laughing) Give me an age flash. (snap!)

PC: Ten.

LRH: Ten what?

PC: Well, I got days and years. I think days were first.

LRH: Okay. Is there an earlier engram like this? Yes or no. (snap!)

PC: Yes.

LRH: All right, let’s return to the earlier engram. Let’s return to the early, early, early, early engram like this.

PC: Okay.

LRH: Early one.

PC: Hm-hm.

LRH: All right. The early one. Give me a bouncer. (snap!)

PC: “Get out”

LRH: Let’s go over it again.

PC: “Get out”

LRH: Let’s go to the earliest “Get out” in this case, the earliest “Get out” in the case. Keep repeating “Get out”.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over it again.

PC: “Get out”

LRH: Go over “Get out and stay out”.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”.

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”.

LRH: Go earlier.

PC: “Get out and stay out”.

LRH: Go earlier on that phrase.

PC: “Get out and stay out”.

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go earlier on the phrase.

PC: “Get out and stay out”

LRH: Earlier.

PC: “Get out and stay out”

LRH: Earlier.

PC: “Get out and stay out”

LRH: Earlier.

PC: “Get out and stay out”

LRH: Earlier.

PC: “Get out and stay out”

LRH: Got somatic?

PC: Yeah.

LRH: What is it?

PC: It’s in the back of my neck. (laugh)

LRH: All right. Let’s go early on this thing.

PC: “Get out and stay out”.

LRH: Early.

PC: “Get out and stay out”

LRH: How old? (snap!)

PC: I think it was I days. I’m not sure about that either.

LRH: All right, let’s go over it. ”Get out and stay out”.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”.

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Yes or no, is there an earlier one? (snap!)

PC: Yes.

LRH: Let’s go earlier on “Get out and stay out”.

PC: “Get out and stay out”. ”Get out and stay out”.

LRH: Let’s go on.

PC: “Get out and stay out”. ”Get out and stay out”.

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: How old? (snap!)

PC: Well, Igot? and 4. I’m not sure which was first.

LRH: All right. Let’s go to the earliest “Get out and stay out”.

PC: “Get out and stay out”.

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Earliest.

PC: “Get out and stay out”.

LRH: Go to the earliest one.

PC: “Get out and stay out. Get out and stay out. Get out and stay out. Get out and stay out I don’t want to look at you.”

LRH: Go over that again.

PC: “Get out and stay out I don’t want to look at you. Get out and stay out I don’t want to look at you. Get out and stay out I don’t want to look at you.”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: How old? (snap!)

PC: One day.

LRH: All right, let’s go over it again.

PC: “Get out and stay out. Get out and stay out”.

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: What’s the somatic with it?

PC: Same old thing, neckache.

LRH: Hm-hm. Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”. ”Get out” and stay out. ”Get out and stay out”. ”Get out and stay out”.

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Early.

PC: “Get out and stay out”. ”Get out and stay out”. ”Get out and stay out”. ”Get out and stay out”. ”Get out and stay out”. ”Get out and stay out”.

LRH: How early can we get on this phrase? Can we get much earlier on this phrase?

PC: I think I got a flash of one hour. Do you want to check that?

LRH: Okay. Give me a yes or no: correct time? (snap!)

PC: Uh-huh.

LRH: All right, let’s go over it. ”Get out and stay out”.

PC: “Get out and stay out”. ”Get out” — ouch!

LRH: Hm-hm, go over it again.

PC: “Get out and stay out”.

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Go over it again.

PC: “Get out and stay out”

LRH: Who ran conception on you

PC: It hasn’t been run. Oh, conception?

LRH: Hm-hm.

PC: (pause) My sister.

LRH: Yeah?

PC: Uh-huh. (pause)

LRH: All right, let’s go over “Get out and stay out” again.

PC: “Get out and stay out. Get out and stay out”.

LRH: Give me a yes or no: conception? (snap!)

PC: Yes!

LRH: All right, let’s start running it. ”Get out and stay out”. Somebody hit this thing, huh?

PC: Well, I thought she didn’t. Thought that it was the sperm sequence that she got out.

LRH: Hm-hm. Give me ayes or no on this: sperm sequence?

PC: No.

LRH: Conception? (snap!)

PC: Yes.

LRH: All right, let’s roll it.

[gap in recording]

LRH: Have you got somatic around you head?

PC: Not anymore. must haue bounced.

LRH: All right, let’s go to the first bouncer, the first bouncer in you case. Now let’s stop playing with this thing and let’s get down to the first bouncer in the case, huh? First bouncer in the case. The first bouncer on the track will flash into your mind. One-two-three-four-five (snap!). What have you got?

PC: Didn’t get anything except a bouncer.

LRH: All right, give me a denyer (snap!) When I count from one to five, I denyer will flash in your mind. One-two-three-four-five (snap!).

PC: “You can’t see anything.”

LRH: Go over it again.

PC: “You can’t see anything.”

LRH: Go over it again.

PC: “You can’t see anything.”

LRH: Go over it again.

PC: “You can’t see anything”

LRH: Go over it again.

PC: “You can’t see anything.”

LRH: Go over it again.

PC: “You can’t see anything.”

LRH: Go over it again.

PC: “You can’t see anything.”

LRH: Go over it again.

PC: “You can’t see anything.”

LRH: Go over it again.

PC: “You can’t see anything.”

LRH: Go over it again.

PC: “You can’t see anything.”

LRH: Go over it again.

PC: “You can’t see anything.”

LRH: Age? (snap!)

PC: No answer.

LRH: Are you just shrugging?

PC: Hm-hm.

LRH: Or shuddering? Have you got somatic with that earliest one?

PC: Yeah, I little bit.

LRH: All right, where is it?

PC: Well, it’s gone now.

LRH: All right. Let’s return to the first moment of the case, the earliest moment of pain or unconsciousness. Let’s return to the earliest moment of pain or unconsciousness. When I count from one to five it will flash into your mind. One-two-three-four-five (snap!). What did you get? Anything?

PC: Well, I think it was “Get out and stay out”.

LRH: All right, let’s go over “Get out and stay out”.

PC: “Get out and stay out” I don’t want you around. I don’t want you around. I don’t want you around. I don’t want you around. Something about “be good to me a is next. I don’t know the exact phrase.

LRH: Let’s go over that again. Now give me a yes or no on this: Are you trying to avoid running a coitus engram?

PC: Yes.

LRH: Uh-huh, that’s what I thought. All right.

PC: Not consciously.

LRH: Yeah.

PC: Or maybe I am. I don’t know.

LRH: All right. Are you trying to avoid running a coitus engram early on the track?

PC: Uh-huh.

LRH: Well, let me see. Is there an earlier engram than this?

PC: Yes.

LRH: All right, let’s go to the beginning of that early engram — and Peter Travers can stay up the rest of the night for having done this (LRH and pc laugh) and run this coitus engram out of you. Let’s get an early one. Let’s get an early one. (pause) What have you got.

PC: I don’t have anything.

LRH: All right. The first phrase. Why don’t you go ahead and run this engram, huh?

PC: Well, I mean I’m not consciously trying to avoid it, I don’t think.

LRH: All right, let’s try to run it anyway. The somatic strip will go to the beginning of this first engram that we require to resolve the case. Now, When I count from one to five, the first phrase of it will flash into your mind. One-two-three-four-five (snap!).

PC: I didn’t get any more.

LRH: Let’s go over it again.

PC: I didn’t get anything.

LRH: How old?

PC: One hour.

LRH: All right. Give me a yes or no on this: holder? (snap!)

PC: Yes.

LRH: All right, what’s a holder? When I count from one to five, you’ll give me a holder. One-two-three-four-five (snap!).

PC: I got the flash denyer.

LRH: All right, let’s get the denyer. The denyer will flash into your mind. One-two-three four-five (snap!).

PC: “You can’t see anything.”

LRH: Let’s go over it again.

PC: “You can’t see anything.”

LRH: Let’s go over it again.

PC: “You can’t see anything.”

LRH: Go over it again.

PC: “You can’t see anything.”

LRH: Go over it again.

PC: “You can’t see anything.” I don’t know why I even bother with you.

LRH: Let’s go over that again.

PC: “You can’t see anything.” I don’t know why I even bother with you.

LRH: Somatic?

PC: Well, not really, just a the back of my neck.

LRH: Okay. Let’s go over that again.

PC: “You can’t see anything. I don’t know why I even bother with you.”

LRH: Let’s go over it again.

PC: “You can’t see anything. I don’t know why I even bother with you.”

LRH: Let’s go over it again.

PC: “You can’t see anything. I don’t know why I even bother with you.”

LRH: Go over it again.

PC: “You can’t see anything. I don’t know why I euen bother with you.”

LRH: Give me a phrase just before this. One phrase before this. (pause) Can you get the phrase just before this?

PC: Well, I’ve got phrase. don’t know if it’s right.

LRH: All right, let’s see that.

PC: “Beth, I love you.”

LRH: Let’s go over it again.

PC: “Beth, I love you.”

LRH: Let’s go over it again.

PC: “Beth, I love you.”

LRH: Go over it again.

PC: “Beth, I love you.”

LRH: Go over it again.

PC: “Beth, I love you.”

LRH: Go over it again.

PC: “Beth, I love you.”

LRH: Go over it again.

PC: “Beth, I love you.”

LRH: Go over it again.

PC: “Beth, I love you.” don’t think that’s a valid phrase.

LRH: Okay. The somatic strip will go to the beginning of this engram now, and let’s see if we can run it. Let’s see if I we can run this engram. Right to the beginning of the engram, and when I count from one to five, the first phrase of the engram will flash into your mind. One-two-three-four-five (snap!).

PC: That was right: “Beth, I love you.”.

LRH: All right, let’s go over it again.

PC: “Beth, I love you.”

LRH: Next phrase. (pause) Next phrase.

PC: “I don’t believe it.”

LRH: Let’s go over that again.

PC: “I don’t believe it.”

LRH: Let’s go over it again.

PC: “I don’t believe it.”

LRH: Go over it again.

PC: “I don’t believe it.”

LRH: Go over it again.

PC: “I don’t believe it.”

LRH: Next phrase.

PC: There? nothing in you actions that would indicate such.

LRH: Let’s go over that again.

PC: “There’s nothing in your actions that would indicate such a thing.

LRH: Let’s go over it again.

PC: There? nothing in you actions that would indicate such a thing.

LRH: Go over it again. (pause) Go over it again.

PC: Well, I’m. . .

LRH: What’s the matter?

PC: Well, I’m not quite sure of the next thing.

LRH: All right, let’s go over “I don’t believe you.”

PC: “I don’t believe you.”

LRH: Go over it again.

PC: “I don’t believe you. I don’t believe you There is nothing in your actions that would indicate such a thing.”

LRH: What’s the next line? Next line. Next line will flash into your mind. One-two-three four-five (snap!).

PC: “You don’t understand.”

LRH: Let’s go over it again.

PC: “You don’t understand.”

LRH: Go over it again.

PC: “You don’t understand.”

LRH: Go over it again.

PC: “You don’t understand.”

LRH: Go over it again.

PC: “You don’t understand.”

LRH: Go over it again.

PC: “You don’t understand.”

LRH: Go over it again.

PC: “You don’t understand.”

LRH: Got somatic with this?

PC: It’s back here.

LRH: All right, go over it again.

PC: “You don’t understand. You don’t understand.”

LRH: Is that somatic reducing?

PC: I’m not sure whether it’s reducing or whether it goes on and off.

LRH: All right.

PC: “You don’t understand.”

LRH: Next line. (pause) “You don’t understand.” Next line.

PC: “You don’t understand.”

LRH: Next line.

PC: Well, it starts “I don’t mean, I but I don’t know what goes after that.”

LRH: All right. Let’s go over “I don’t mean.”

PC: “I don’t mean.”

LRH: Go over it again.

PC: “I don’t mean.”

LRH: What about the rest of it?

PC: “I don’t mean.”

LRH: Next line.

PC: “I don’t mean to be mean.”

LRH: Let’s go over it again.

PC: “I don’t mean to be mean.”

LRH: Go over it again.

PC: I guess that “I don’t believe it” hasn’t reduced because I don’t believe that line.

LRH: All right. Let’s go over “I don’t believe it.”

PC: “I don’t believe it.”

LRH: Are there two “I don’t believe it’s” here? (snap!)

PC: Yes.

LRH: Let’s go over the second one.

PC: “I don’t believe it.”

LRH: Go over it again.

PC: “I don’t believe it.”

LRH: Go over it again.

PC: “I can’t believe it.”

LRH: Go over it again.

PC: “I just can’t believe it, John.”

LRH: Let’s go over it again.

PC: “I just can’t believe it. You say one thing and do another.”

LRH: Let’s go over that again.

PC: “I just can’t believe it, John. You say one thing and do another.”

LRH: Let’s go over that again.

PC: “I just can’t believe it, John. You say one thing and do another.”

LRH: Go over it again.

PC: “I just can’t believe it, John. You say one thing and do another.”

LRH: Next line.

PC: “But you just don’t understand.”

LRH: Let’s go over that again.

PC: “But you just don’t understand.”

LRH: Go over it again.

PC: “But you just don’t understand.”

LRH: How is your somatic?

PC: I haven’t any. Maybe back here, I little.

LRH: All right. Let’s contact the beginning of this again and see if we can roll it. Is this the same engram we started with?

PC: Yes, it is.

LRH: All right. Is there “control yourself” in this engram? Yes or no. (snap!)

PC: Yes.

LRH: All right. Let’s run the words “Control yourself.”

PC: “Control yourself.”

LRH: Go over it again.

PC: “Control yourself.”

LRH: Go over it again.

PC: “Control yourself.”

LRH: Go over it again.

PC: “Control yourself.”

LRH: Go over it again.

PC: “Control yourself.”

LRH: Go over it again.

PC: “Control yourself.”

LRH: What’s the next line?

PC: I don’t know, but I have a feeling she’s sobbing.

LRH: Hm-hm.

PC: Does that mean I’m in her valence, or could I hear that?

LRH: Can you hear her sobbing?

PC: Yeah, I have a feeling that I could. I mean I don’t have the sonic but I just have the feeling that that’s what she’s doing.

LRH: All right. Can you feel a compression on you.

PC: No.

LRH: Can’t huh?

PC: No.

LRH: All right. Let’s start from the beginning on this thing now. Let’s start from the beginning. Maybe we’re getting someplace with this thing now. Let’s start from the beginning. Let’s shift into you own valence very nicely at the beginning there. And what do you contact right at the earliest moment of this, huh? Let’s go over it.

PC: “I lose you Beth.”

LRH: Let’s go over it again.

PC: “I lose you Beth.”

LRH: Go over it again.

PC: “I lose you Beth.”

LRH: Go over it again.

PC: “I lose you Beth.”

LRH: Go over it again.

PC: “I lose you Beth.”

LRH: Next line.

PC: “I can’t believe it.”

LRH: Go over it again.

PC: “I can’t believe it.” I don’t have any compression.

LRH: Continue.

PC: “I can’t believe it.”

LRH: Continue.

PC: “I can’t believe it.”

LRH: Hm-hm.

PC: “I can’t believe it.”

LRH: Let’s go over “You’ve changed.” Is this in here? Yes or no. (snap!)

PC: No.

LRH: All right, continue with it.

PC: “I can’t believe it.”

LRH: Continue.

PC: “I can’t believe it. I can’t believe it. I can’t believe it.”

LRH: Continue.

PC: “I can’t believe it.”

LRH: Next line. Next line.

PC: “Nothing in your actions would indicate that.”

LRH: Go over it again.

PC: Is that you feel that way.

LRH: Let’s go over it again.

PC: Nothing in your actions would indicate that you feel that way.

LRH: Continue, next line.

PC: (catches breath; pause) “You just don’t understand.”

LRH: Let’s go over it again.

PC: “You just don’t understand.”

LRH: Just on an off chance, might there be a phrase here somewhat on the order of “You have no feeling for me”? Yes or no. (snap!)

PC: I think it was yes.

LRH: Well, let’s try it on for size. Repeat it a couple of times.

PC: “You have no feeling for me.”

LRH: Go over it again.

PC: “You have no feeling for me.”

LRH: Go over it again.

PC: “I don’t think you love me.”

LRH: Oh.

PC: “I don’t think you love me. That was it.”

LRH: All right, let’s go over that again.

PC: “I don’t believe you love me. I don’t believe you love me.”

LRH: Go over it again.

PC: (brief pause) “I don’t believe you love me.”

LRH: Next line.

PC: “You can’t love me.”

LRH: Go over that again.

PC: “You can’t love me and treat me the way you do.”

LRH: Let’s go over that again.

PC: “You can’t love me and treat me the way you do.”

LRH: Next line. (pause) Next line.

PC: “You just don’t understand.”

LRH: Continue.

PC: “You just don’t understand, Beth. You’ve got it all wrong.”

LRH: Go over it again.

PC: (laughs) “You’re all balled up.”

LRH: Let’s go over that again.

PC: “You’re all balled up.”

LRH: Go over it again.

PC: “You’re all balled up.”

LRH: Go over it again.

PC: “You’re all balled up

LRH: Is “You’ve got it all wrong” there?

PC: Yes.

LRH: Let’s go over it again.

PC: “You’ve got it all wrong.”

LRH: Go over it again.

PC: “You’ve got it all wrong.”

LRH: Go over it again.

PC: “You misinterpret everything I say.”

LRH: Let’s go over that again.

PC: “You’ve got it all wrong; you misinterpret everything I say.

LRH: Go over it again.

PC: “Why can’t you ever understand what I’m talking about?”

LRH: Go over it again.

PC: Or is it “Why can’t you ever understand me?” No, “Why can’t you ever understand what I’m talking about? Why can’t you ever understand what I’m talking about?”

LRH: Go over it again.

PC: Why can’t you ever understand what I’m talking about?”

LRH: Next line. (pause) Go over it again.

PC: I think she says “I don’t want to talk about it.”

LRH: What was that?

PC: I think it’s “I don’t want to talk about it.”

LRH: Let’s go over it again.

PC: “I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. I don’t want to talk about it. (pc sighs) I don’t want to talk about it. You make me tired.”

LRH: Go over it again.

PC: “You make me tired.”

LRH: Go over it again.

PC: “You make me tired.”

LRH: Go over it again.

PC: “You make me tired.”

LRH: Next line.

PC: (pause)? think she says “Why don’t you shut up?”

LRH: Let’s go over it again.

PC: “I don’t want to talk about it; you make me tired. Why don’t you shut up?”

LRH: Let’s go over that again.

PC: “Why don’t you shut up? Why don’t you shut up?”

LRH: Go over it again.

PC: Why don’t you shut up?”

LRH: Is there? “Control yourself” there?

PC: Yes.

LRH: All right, let’s roll the control. Is the right sequence with this?

PC: Yes. Every time you mention “Control yourself, I my ears start to ache.”

LRH: Yeah?

PC: Uh-huh.

LRH: Did you ever get boxed on the ear because of it?

PC: No, but my mother had earaches when she was I kid.

LRH: Oh, yeah?

PC: Hm-hm.

LRH: All right. Let’s continue with this engram. (pause) Do you have a somatic on it now?

PC: (takes deep breath) Every once in a while. Well, my ears still hurt. No, I don’t have very much.

LRH: All right, let’s return to the beginning of this. Is it less than it was?

PC: Uh-huh. I don’t have very much.

LRH: All right, let’s return to the beginning of it now. Is there a holder in this? Yes or no. (snap!)

PC: Yes.

LRH: All right, what’s the holder? When I count from one to five, it will flash into your mind. One-two-three-four-five (snap!).

PC: “Stay here.”

LRH: Let’s go over it again.

PC: “Stay here.”

LRH: Go over it again.

PC: “Stay here.”

LRH: Go over it again.

PC: “Stay here.”

LRH: Go over it again.

PC: “Stay here.”

LRH: Go over it again.

PC: “Stay here, don’t go.”

LRH: Let’s go over it again.

PC: “Stay here, don’t go.”

LRH: What’s the somatic with that now?

PC: “Stay here, don’t go.”

LRH: Go over it again.

PC: My thigh hurts.

LRH: Yeah?

PC: Uh-huh.

LRH: All right. Let’s go over it again.

PC: “Stay here, don’t go. Stay here, don’t go.”

LRH: Go over it again.

PC: “Stay here, don’t go.”

LRH: Go over it again.

PC: “Stay here, don’t go. Stay here, don’t go.”

LRH: Go over it again.

PC: “Stay here, don’t go. Stay here, don’t go. Stay here, don’t go. Stay here, don’t go.

Stay here, don’t go.”

LRH: How’s the somatic?

PC: Oh, I got different ones all over.

LRH: Yeah?

PC: But none on my head.

LRH: None on your head, huh?

PC: Uh-huh.

LRH: All right. Let’s return to the engram that we are trying to resolve here?

PC: Hm-hm.

LRH: So we won’t leave it in restimulation. Let’s contact the beginning of it now.

PC: “Beth, I love you”

LRH: Continue.

PC: “Beth, I love you”

LRH: All right, let’s see if you can shift into your own valence here. Are you in your own valence?

PC: Yes.

LRH: All right. Just roll her right on through now.

PC: “Beth, I love you. I don’t believe it. I can’t believe it. I can’t believe it.”

LRH: Continue.

PC: “I can’t believe it.” can’t believe it. I can’t believe it. I can’t believe it. Nothing in your actions would indicate that. Nothing in your actions would indicate that you love me. Nothing in your actions would indicate that you love me. You don’t understand. You don’t understand. Why must you misinterpret everything I say? Why must you misinterpret everything I say? (pause) I love you Beth. I’ve always loved you.

LRH: What did you say?

PC: “I love your Beth. I’ve always loved you.”

LRH: Continue.

PC: “That isnt true. I can’t believe that it’s true. (pause) I can’t believe that it’s true. (pause)

LRH: Continue.

PC: “You are always criticizing me.”

LRH: Did you sort of dope off for a moment?

PC: I think so, uh-huh.

LRH: All right, continue to roll.

PC: “You’re always criticizing me. That isn’t true, Beth. You misunderstand. Everything I tell you is for your own good.”

LRH: Continue.

PC: “Everything I tell you is for your own good. Oh, you make me tired. Oh, you make me tired. Oh, you make me tired. Oh, you make me tired. Oh, you make me tired.” My somatics aren’t very strong.

LRH: Continue with it.

PC: “Oh, you make me tired. Oh, you make me tired. Go away and leave me alone. Go away and leave me alone. Go away and leave me alone. Go away and leave me alone. Go away and leave me alone.”

LRH: Go over that again. (pause) Go over that again.”Go away and leave me alone.”

PC: “Go away and leave me alone.”

LRH: Go over it again.

PC: “Go away and leave me alone.”

LRH: What’s your somatic with it?

PC: “Go away and leave me alone.” Not very much; just pain in my cheeks, back here. My ears ache.

LRH: All right, let’s go over it again.

PC: “Go away and leave me alone.” I think I’m in my mother’s valence again.

LRH: Uh-huh.

PC: “Go away and leave me alone.”

LRH: Go over it again.

PC: “Go away and leave me alone. Go away and leave me alone. Go away and leave me alone. Go away and leave me alone.”

LRH: Continue.

PC: “Go away and leave me alone. Go away and leave me alone.”

LRH: Continue.

PC: “Go away and leave me alone.”

LRH: Continue.

PC: “Go away and leave me alone. Can’t you leave me alone? Why do you always have to find fault?”

LRH: Continue.

PC: “Why do you always have to find fault? Don’t I ever do anything right?”

LRH: Continue.

PC: “Don’t I ever do anything right? Don’t I ever do anything right?”

LRH: Continue.

PC: “Oh, Beth, you’re dramatizing. You’re dramatizing.”

LRH: Continue.

PC: “I don’t know what comes next.”

LRH: All right, let’s return to the beginning of it and run it again.

PC: (short pause) “I love your Beth. I’ve always loved you.””I don’t believe it.” can’t believe it. Nothing in your actions would indicate that you do.

LRH: Continue.

PC: “You don’t understand.”Why don’t you ever understand? Everything I tell you is for your own good. It’s because I love you. (pause)”

LRH: Continue.

PC: (pause; takes deep breath)

LRH: Go over it again, “Everything I tell you is for your own good.” Go over it again.

PC: “Everything I tell you is for your own good. It’s because I love you.”

LRH: All right. Let’s return to the beginning of it now. Let’s return to the beginning of it. Did you have any somatic on this at all?

PC: Sometimes, yeah.

LRH: Sometimes?

PC: Uh-huh.

LRH: Sometimes? Is any tension off of it at all?

PC: What do you mean, off of it?

LRH: Do you feel there is any tension off of the engram?

PC: Oh, I don’t know.

LRH: All right, let’s return to the beginning of it.

PC: (laughing) Um..

LRH: All right, let’s try to shift into your own valence.

PC: I don’t think I’m there.

LRH: You bounced?

PC: Every time I think about shifting and every time you say “Let’s shift into your own valence, I seem to think, “Oh, then I’ll get a headache.”

LRH: Hm-hm. That’s what you think?

PC: I guess so.

LRH: All right.

PC: And then my leg starts to ache. Say, “I won’t tell about it! You know, the leg that starts to ache is my right leg, and that’s the one my mother broke when she died. Would that have anything connected with it?

LRH: Yes, “I won’t tell. Mother had earaches, and so forth?

PC: (laughing) Geez! Do you suppose I got stuck in her valence when she died?

LRH: I wouldn’t be a bit surprised. Let’s try to run this again, honey, and let’s see if we can’t run it out very nicely and smoothly, and take some of the tension off it anyway. Let’s try to slide into your own valence, even if you do get a headache on it this time, so we can take the tension off of it.

PC: There, I got it.

LRH: Okay, let’s roll it.

PC: “I love you Beth. I’ve always loved you.”

LRH: Continue.

PC: “I can’t believe it.”

LRH: Continue.

PC: Nothing about the way you act would indicate that you do.”You don’t understand.”

Everything I tell you is for your own good.”

LRH: Continue. You got the headache?

PC: Yeah, it’s quite mild, but I have it, definitely.

LRH: All right. Keep running.

PC: I have something pushed in my face.”Everything I tell you is for your own good.

(pause) Gee, I’ve lost the next phrase.”Everything I tell you is for your own good.

(pause) I can’t seem to find it.”

LRH: All right, let’s go over it.

PC: Everything I tell you is for your own good.

LRH: Let’s go over that again.

PC: Everything I tell you is for your own good. Everything I tell you is for your own good. Everything I tell you is for your own good.”I won’t tell if I’ve shifted again. My leg’s aching.”

LRH: All right. Let’s try to get into your own valence again, and let’s roll it. (pause) Continue.

PC: “Everything I tell you is for your own good. Everything I tell you is for your own good. Everything I tell you is for your own good.”

LRH: Continue.

PC: “Everything I tell you is for your own good.” I’m not in my valence.

LRH: Continue.

PC: “Everything I tell you is for your own good. Everything I tell you is for your own good.”

LRH: Have you got that headache? Is it lessening in tension?

PC: Yeah, I got a little headache, but to tell you the truth, my leg aches too. (chuckles)

LRH: Your leg aches too?

PC: Yeah.

LRH: Okay. Peter is going to finish running this out for you in the dressing room. Okay?

PC: All right.

LRH: All right. Come on up to a pleasant moment. Come on up to a pleasant moment. What are you doing?

PC: Nothing.

LRH: Well, is that very pleasant, doing nothing?

PC: (laughs) No.

LRH: How is your head?

PC: Still aches.

LRH: Still aches.

PC: But not much.

LRH: Let’s come up to the moment when you got your diploma.

PC: (pause) Okay, I’m there.

LRH: All right. Who’s looking at you.

PC: Oh, I don’t know that anybody’s looking at me.

LRH: Nobody?

PC: Well, I mean a whole audience full of people.

LRH: Oh, a whole audience.

PC: Yeah.

LRH: How do you feel getting your diploma?

PC: Oh, you want that part. Let’s see if I can get there.

LRH: Do you feel proud when you get it?

PC: Not particularly.

LRH: All right.

PC: I’m just afraid I’ll stumble.

LRH: Oh. How does your head feel?

PC: All right.

LRH: Does it ache?

PC: No.

LRH: Do you like to swim?

PC: I don’t know how.

LRH: Do you like tennis?

PC: No.

LRH: Do you like to ride horses?

PC: No.

LRH: Let’s go to a time when you were having lots of fun. (pause) You’re having lots of fun. Have you got one?

PC: (pleased tone) Yes.

LRH: All right, what are you doing?

PC: I’m playing charades.

LRH: Good. Now, look at the people around you.

PC: Yeah.

LRH: Do you feel you are really enjoying yourself?

PC: Yes.

LRH: How does the room smell?

PC: Musty.

LRH: Hm-hm. Come up to present time. All right, how old are your (snap!)

PC: Twenty-six.

LRH: What’s your age? (snap!)

PC: Twenty-six.

LRH: Give me a number. (snap!)

PC Twenty-six. (chuckles)

LRH: Okay. Thank you very much.

Although it is very spectacular to show your screamer, it isn’t always possible. I would rather have shown you a tough case. This case is not very tough. It’s probably tougher on the preclear than anybody else. But such a case has to be run with considerable adroitness because it is very easy to lock up on the time track. I tried to beat her engram out, there, in order to get her moving on the track again rather than restimulate it very thoroughly. Therefore anything that would assist the case is very legitimate.

In the next lecture I am going to tell you about Guk and how you would treat this type of thing.

A clarification on these demonstrations is that they are just demonstrations of technique. I am not trying to push these preclears very hard; I am trying to give you what you should do when you are running a preclear. I seldom do anything beyond what I did in the demonstration above. I probably would have required another hour to reduce that particular engram down.